20 #ifndef FASTUIDRAW_PAINTER_FILL_SHADER_HPP 21 #define FASTUIDRAW_PAINTER_FILL_SHADER_HPP all classes and functions of FastUIDraw are in the namespace fastuidraw.
A PainterFillShader holds the shaders for drawing filled paths. Anti-aliasing is accomplished by draw...
A wrapper over a pointer to implement reference counting.
PainterFillShader & operator=(const PainterFillShader &rhs)
const reference_counted_ptr< PainterItemShader > & item_shader(void) const
file painter_item_shader.hpp
void swap(PainterFillShader &obj)
const reference_counted_ptr< PainterItemShader > & aa_fuzz_shader(void) const