FastUIDraw
Namespace List
Here is a list of all documented namespaces with brief descriptions:
[detail level 12]
 NfastuidrawAll classes and functions of FastUIDraw are in the namespace fastuidraw
 NArcStrokedPointPackingNamespce to encompass packing values and functions of path data for stroking using ArcStrokedPoint
 NCharacterEncodingA CharacterEncoding is used to decide how to interpret characters. The value itself is just a 32-bit value that mirrors the FT_Encoding of FreeType
 NglNamespace to encapsulate GL backend end implementation, utility functions and utility classes. Part of the GL backend libraries, libFastUIDrawGL and libFastUIDrawGLES
 Ngl_bindingProvides interface for application to use GL where function pointers are auto-resolved transparently and under debug provides error checking. Built as a part of a seperate library; for GL it is libNGL; for GLES it is NGLES. The header defines for each GL/GLES function, glFoo, the macro fastuidraw_glFoo
 NglslNamespace to encapsulate shader building to GLSL shaders, part of the main library libFastUIDraw
 NGlyphGenerateParamsGlyphGenerateParams encapsulates values to determine how glyphs are to be produced. These values cannot be changed if there are any FontBase derived objects alive
 NStrokedPointPackingNamespace to encompass packing values and functions of path data for stroking using StrokedPoint