20 #ifndef FASTUIDRAW_GL_BINDING_HPP 21 #define FASTUIDRAW_GL_BINDING_HPP 82 namespace gl_binding {
105 bool fetch_functions =
true);
118 bool fetch_functions =
true);
139 #define FASTUIDRAW_GL_MESSAGE(X) \ 140 gl_binding::message(X, __FILE__, __LINE__) all classes and functions of FastUIDraw are in the namespace fastuidraw.
void get_proc_function(void *(*get_proc)(c_string), bool fetch_functions=true)
const char * c_string
Conveniant typedef for C-style strings.
void * get_proc(c_string function)
virtual void message(c_string message, c_string src_file, int src_line)=0
A CallbackGL defines the interface (via its base class) for callbacks before and after each GL call...