FastUIDraw
fastuidraw_painter_globals.vert.glsl.hpp
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1 /*!
2  * \file fastuidraw_painter_globals.vert.glsl.hpp
3  * \brief file fastuidraw_painter_globals.vert.glsl.hpp
4  *
5  * Copyright 2018 by Intel.
6  *
7  * Contact: kevin.rogovin@gmail.com
8  *
9  * This Source Code Form is subject to the
10  * terms of the Mozilla Public License, v. 2.0.
11  * If a copy of the MPL was not distributed with
12  * this file, You can obtain one at
13  * http://mozilla.org/MPL/2.0/.
14  *
15  * \author Kevin Rogovin <kevin.rogovin@gmail.com>
16  *
17  */
18 
19 /*!\addtogroup GLSLVertCode
20  * @{
21  */
22 
23 /*!
24  * Gives the 3x3 transformation matrix from local item
25  * coordiantes to clip-coordinates as
26  * clip_coordinates.xyz = fastuidraw_item_matrix * vec3(item_coordinates.xy, 1.0)
27  */
29 
30 /*! @} */