FastUIDraw
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The attribute data generated/filled by Painter. Attribute data is sent to 3D API as raw bits with the expectation that shaders will cast the bits to the appropiate types for themselves. More...
#include <painter_attribute.hpp>
Public Types | |
typedef uvec4 PainterAttribute::* | pointer_to_field |
Public Attributes | |
uvec4 | m_attrib0 |
uvec4 | m_attrib1 |
uvec4 | m_attrib2 |
The attribute data generated/filled by Painter. Attribute data is sent to 3D API as raw bits with the expectation that shaders will cast the bits to the appropiate types for themselves.
Definition at line 38 of file painter_attribute.hpp.
typedef uvec4 PainterAttribute::* fastuidraw::PainterAttribute::pointer_to_field |
conveniance typedef to declare point to an element of PainterAttribute.
Definition at line 45 of file painter_attribute.hpp.
uvec4 fastuidraw::PainterAttribute::m_attrib0 |
Generic attribute data
Definition at line 50 of file painter_attribute.hpp.
uvec4 fastuidraw::PainterAttribute::m_attrib1 |
Generic attribute data
Definition at line 55 of file painter_attribute.hpp.
uvec4 fastuidraw::PainterAttribute::m_attrib2 |
Generic attribute data
Definition at line 60 of file painter_attribute.hpp.