FastUIDraw
|
file painter.hpp More...
#include <fastuidraw/util/reference_counted.hpp>
#include <fastuidraw/util/vecN.hpp>
#include <fastuidraw/util/matrix.hpp>
#include <fastuidraw/util/c_array.hpp>
#include <fastuidraw/util/rounded_rect.hpp>
#include <fastuidraw/text/glyph_atlas.hpp>
#include <fastuidraw/colorstop_atlas.hpp>
#include <fastuidraw/image.hpp>
#include <fastuidraw/path.hpp>
#include <fastuidraw/path_effect.hpp>
#include <fastuidraw/painter/painter_brush.hpp>
#include <fastuidraw/painter/painter_enums.hpp>
#include <fastuidraw/painter/stroking_style.hpp>
#include <fastuidraw/painter/fill_rule.hpp>
#include <fastuidraw/painter/shader_data/painter_stroke_params.hpp>
#include <fastuidraw/painter/shader_data/painter_dashed_stroke_params.hpp>
#include <fastuidraw/painter/shader_data/painter_packed_value_pool.hpp>
#include <fastuidraw/painter/attribute_data/painter_attribute_data.hpp>
#include <fastuidraw/painter/attribute_data/painter_attribute_writer.hpp>
#include <fastuidraw/painter/attribute_data/glyph_sequence.hpp>
#include <fastuidraw/painter/attribute_data/glyph_run.hpp>
#include <fastuidraw/painter/attribute_data/stroked_path.hpp>
#include <fastuidraw/painter/attribute_data/filled_path.hpp>
#include <fastuidraw/painter/shader/painter_shader_set.hpp>
#include <fastuidraw/painter/effects/painter_effect.hpp>
#include <fastuidraw/painter/backend/painter_engine.hpp>
Go to the source code of this file.
Classes | |
class | fastuidraw::Painter::GlyphRendererChooser |
A GlyphRendererChooser provides an interface for choosing how to render glyphs depending on the current transformation matrix, Painter::transformation(). More... | |
class | fastuidraw::Painter::NormalizedCoordRect |
A NormalizedCoordRect is used to specify a rectangle in -normalized- device coordinates. Recall that normalized device coordinates hae that the bottom-left is (-1, 1) and the top right is (+1, +1) ALWAYS. More... | |
class | fastuidraw::Painter |
Painter implements a canvas rendering interface. More... | |
Namespaces | |
fastuidraw | |
all classes and functions of FastUIDraw are in the namespace fastuidraw. | |
file painter.hpp
Copyright 2016 by Intel.
Contact: kevin .rog ovin@ gmai l.com
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
Definition in file painter.hpp.