AddMult(const vecN &dood, const T &mult) | fastuidraw::vecN< T, N > | inline |
array_size enum value | fastuidraw::vecN< T, N > | |
atan(void) const | fastuidraw::vecN< T, N > | inline |
back(void) | fastuidraw::vecN< T, N > | inline |
back(void) const | fastuidraw::vecN< T, N > | inline |
begin(void) | fastuidraw::vecN< T, N > | inline |
begin(void) const | fastuidraw::vecN< T, N > | inline |
c_ptr(void) | fastuidraw::vecN< T, N > | inline |
c_ptr(void) const | fastuidraw::vecN< T, N > | inline |
const_iterator typedef | fastuidraw::vecN< T, N > | |
const_pointer typedef | fastuidraw::vecN< T, N > | |
const_reference typedef | fastuidraw::vecN< T, N > | |
difference_type typedef | fastuidraw::vecN< T, N > | |
dot(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
end(void) | fastuidraw::vecN< T, N > | inline |
end(void) const | fastuidraw::vecN< T, N > | inline |
face_forward(const vecN &referencePt) | fastuidraw::vecN< T, N > | inline |
fill(const T &obj) | fastuidraw::vecN< T, N > | inline |
front(void) | fastuidraw::vecN< T, N > | inline |
front(void) const | fastuidraw::vecN< T, N > | inline |
iterator typedef | fastuidraw::vecN< T, N > | |
L1norm(void) const | fastuidraw::vecN< T, N > | inline |
magnitude(void) const | fastuidraw::vecN< T, N > | inline |
magnitudeSq(void) const | fastuidraw::vecN< T, N > | inline |
normalize(T tol) | fastuidraw::vecN< T, N > | inline |
normalize(void) | fastuidraw::vecN< T, N > | inline |
operator!=(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator%(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator%(const T &obj) const | fastuidraw::vecN< T, N > | inline |
operator%=(const vecN< T, M > &obj) | fastuidraw::vecN< T, N > | inline |
operator%=(const T &obj) | fastuidraw::vecN< T, N > | inline |
operator*(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator*(const T &obj) const | fastuidraw::vecN< T, N > | inline |
operator*(const T &obj, const vecN &vec) | fastuidraw::vecN< T, N > | friend |
operator*=(const vecN< T, M > &obj) | fastuidraw::vecN< T, N > | inline |
operator*=(const T &obj) | fastuidraw::vecN< T, N > | inline |
operator+(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator+=(const vecN< T, M > &obj) | fastuidraw::vecN< T, N > | inline |
operator-(void) const | fastuidraw::vecN< T, N > | inline |
operator-(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator-=(const vecN< T, M > &obj) | fastuidraw::vecN< T, N > | inline |
operator/(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator/(const T &obj) const | fastuidraw::vecN< T, N > | inline |
operator/(const T &obj, const vecN &vec) | fastuidraw::vecN< T, N > | friend |
operator/=(const vecN< T, M > &obj) | fastuidraw::vecN< T, N > | inline |
operator/=(const T &obj) | fastuidraw::vecN< T, N > | inline |
operator<(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator<=(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator=(const vecN &obj) | fastuidraw::vecN< T, N > | inline |
operator==(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator>(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator>=(const vecN &obj) const | fastuidraw::vecN< T, N > | inline |
operator[](size_type j) const | fastuidraw::vecN< T, N > | inline |
operator[](size_type j) | fastuidraw::vecN< T, N > | inline |
pointer typedef | fastuidraw::vecN< T, N > | |
reference typedef | fastuidraw::vecN< T, N > | |
size(void) | fastuidraw::vecN< T, N > | inlinestatic |
size_type typedef | fastuidraw::vecN< T, N > | |
swap(vecN &obj) | fastuidraw::vecN< T, N > | inline |
unit_vector(void) const | fastuidraw::vecN< T, N > | inline |
unit_vector(T tol) const | fastuidraw::vecN< T, N > | inline |
value_type typedef | fastuidraw::vecN< T, N > | |
vecN(void) | fastuidraw::vecN< T, N > | inline |
vecN(const T &value) | fastuidraw::vecN< T, N > | inlineexplicit |
vecN(const vecN< T, M > &obj, const T &value=T()) | fastuidraw::vecN< T, N > | inlineexplicit |
vecN(const vecN< S, M > &obj, const T &value=T()) | fastuidraw::vecN< T, N > | inlineexplicit |
vecN(const vecN< T, M > &obj, size_type start, size_type stride=1, const T &default_value=T()) | fastuidraw::vecN< T, N > | inline |
vecN(const T &px, const T &py) | fastuidraw::vecN< T, N > | inline |
vecN(const T &px, const T &py, const T &pz) | fastuidraw::vecN< T, N > | inline |
vecN(const T &px, const T &py, const T &pz, const T &pw) | fastuidraw::vecN< T, N > | inline |
vecN(const T &p0, const T &p1, const T &p2, const T &p3, const T &p4) | fastuidraw::vecN< T, N > | inline |
vecN(const T &p0, const T &p1, const T &p2, const T &p3, const T &p4, const T &p5) | fastuidraw::vecN< T, N > | inline |
vecN(const T &p0, const T &p1, const T &p2, const T &p3, const T &p4, const T &p5, const T &p6) | fastuidraw::vecN< T, N > | inline |
vecN(const T &p0, const T &p1, const T &p2, const T &p3, const T &p4, const T &p5, const T &p6, const T &p7) | fastuidraw::vecN< T, N > | inline |
vecN(const T &p0, const T &p1, const T &p2, const T &p3, const T &p4, const T &p5, const T &p6, const T &p7, const T &p8) | fastuidraw::vecN< T, N > | inline |
vecN(const vecN< T, N-1 > &p, const T &d) | fastuidraw::vecN< T, N > | inline |
w(void) | fastuidraw::vecN< T, N > | inline |
w(void) const | fastuidraw::vecN< T, N > | inline |
x(void) | fastuidraw::vecN< T, N > | inline |
x(void) const | fastuidraw::vecN< T, N > | inline |
y(void) | fastuidraw::vecN< T, N > | inline |
y(void) const | fastuidraw::vecN< T, N > | inline |
z(void) | fastuidraw::vecN< T, N > | inline |
z(void) const | fastuidraw::vecN< T, N > | inline |