FastUIDraw
fastuidraw::Path Member List

This is the complete list of members for fastuidraw::Path, including all inherited members.

add_contour(const reference_counted_ptr< const PathContour > &contour)fastuidraw::Path
add_contours(const Path &path)fastuidraw::Path
approximate_bounding_box(Rect *out_bb) constfastuidraw::Path
arc_degrees(float angle, const vec2 &pt)fastuidraw::Pathinlinestatic
arc_to(float angle, const vec2 &pt, enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
clear(void)fastuidraw::Path
close_contour(enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
close_contour_arc(float angle, enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
close_contour_cubic(const vec2 &ct1, const vec2 &ct2, enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
close_contour_quadratic(const vec2 &ct, enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
contour(unsigned int i) constfastuidraw::Path
contour_close_arc_degrees(float angle)fastuidraw::Pathinlinestatic
cubic_to(const vec2 &ct1, const vec2 &ct2, const vec2 &pt, enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
current_contour(void)fastuidraw::Path
end_contour(void)fastuidraw::Path
is_flat(void) constfastuidraw::Path
line_to(const vec2 &pt, enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
move(const vec2 &pt)fastuidraw::Path
noncopyable(void) (defined in fastuidraw::noncopyable)fastuidraw::noncopyableinlineprivate
number_contours(void) constfastuidraw::Path
operator<<(const vec2 &pt)fastuidraw::Path
operator<<(const control_point &pt)fastuidraw::Path
operator<<(const arc &a)fastuidraw::Path
operator<<(contour_close)fastuidraw::Path
operator<<(contour_end)fastuidraw::Path
operator<<(contour_close_arc a)fastuidraw::Path
operator<<(const contour_start &st)fastuidraw::Pathinline
operator<<(enum PathEnums::edge_type_t etp)fastuidraw::Path
Path(void)fastuidraw::Pathexplicit
quadratic_to(const vec2 &ct, const vec2 &pt, enum PathEnums::edge_type_t etp=PathEnums::starts_new_edge)fastuidraw::Path
shader_filled_path(void) constfastuidraw::Path
swap(Path &obj)fastuidraw::Path
tessellation(float thresh) constfastuidraw::Path
tessellation(void) constfastuidraw::Path
~Path() (defined in fastuidraw::Path)fastuidraw::Path