Class XMLDocument

Nested Relationships

Nested Types

Inheritance Relationships

Base Type

Class Documentation

class XMLDocument : public tinyxml2::XMLNode

A Document binds together all the functionality. It can be saved, loaded, and printed to the screen. All Nodes are connected and allocated to a Document. If the Document is deleted, all its Nodes are also deleted.

Public Functions

XMLDocument(bool processEntities = true, Whitespace whitespaceMode = PRESERVE_WHITESPACE)

constructor

~XMLDocument()
inline virtual XMLDocument *ToDocument() override

Safely cast to a Document, or null.

inline virtual const XMLDocument *ToDocument() const override
XMLError Parse(const char *xml, size_t nBytes = static_cast<size_t>(-1))

Parse an XML file from a character string. Returns XML_SUCCESS (0) on success, or an errorID.

You may optionally pass in the 'nBytes', which is the number of bytes which will be parsed. If not specified, TinyXML-2 will assume 'xml' points to a null terminated string.

XMLError LoadFile(const char *filename)

Load an XML file from disk. Returns XML_SUCCESS (0) on success, or an errorID.

XMLError LoadFile(FILE*)

Load an XML file from disk. You are responsible for providing and closing the FILE*.

NOTE: The file should be opened as binary ("rb") not text in order for TinyXML-2 to correctly do newline normalization.

Returns XML_SUCCESS (0) on success, or an errorID.

XMLError SaveFile(const char *filename, bool compact = false)

Save the XML file to disk. Returns XML_SUCCESS (0) on success, or an errorID.

XMLError SaveFile(FILE *fp, bool compact = false)

Save the XML file to disk. You are responsible for providing and closing the FILE*.

Returns XML_SUCCESS (0) on success, or an errorID.

inline bool ProcessEntities() const
inline Whitespace WhitespaceMode() const
inline bool HasBOM() const

Returns true if this document has a leading Byte Order Mark of UTF8.

inline void SetBOM(bool useBOM)

Sets whether to write the BOM when writing the file.

inline XMLElement *RootElement()

Return the root element of DOM. Equivalent to FirstChildElement(). To get the first node, use FirstChild().

inline const XMLElement *RootElement() const
void Print(XMLPrinter *streamer = 0) const

Print the Document. If the Printer is not provided, it will print to stdout. If you provide Printer, this can print to a file:

XMLPrinter printer( fp );
doc.Print( &printer );

Or you can use a printer to print to memory:

XMLPrinter printer;
doc.Print( &printer );
// printer.CStr() has a const char* to the XML

virtual bool Accept(XMLVisitor *visitor) const override

Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the XML tree will be conditionally visited and the host will be called back via the XMLVisitor interface.

This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this interface versus any other.)

The interface has been based on ideas from:

Which are both good references for "visiting".

An example of using Accept():

XMLPrinter printer;
tinyxmlDoc.Accept( &printer );
const char* xmlcstr = printer.CStr();

XMLElement *NewElement(const char *name)

Create a new Element associated with this Document. The memory for the Element is managed by the Document.

XMLComment *NewComment(const char *comment)

Create a new Comment associated with this Document. The memory for the Comment is managed by the Document.

XMLText *NewText(const char *text)

Create a new Text associated with this Document. The memory for the Text is managed by the Document.

XMLDeclaration *NewDeclaration(const char *text = 0)

Create a new Declaration associated with this Document. The memory for the object is managed by the Document.

If the 'text' param is null, the standard declaration is used.:

    <?xml version="1.0" encoding="UTF-8"?>

XMLUnknown *NewUnknown(const char *text)

Create a new Unknown associated with this Document. The memory for the object is managed by the Document.

void DeleteNode(XMLNode *node)

Delete a node associated with this document. It will be unlinked from the DOM.

void ClearError()

Clears the error flags.

inline bool Error() const

Return true if there was an error parsing the document.

inline XMLError ErrorID() const

Return the errorID.

const char *ErrorName() const
const char *ErrorStr() const

Returns a "long form" error description. A hopefully helpful diagnostic with location, line number, and/or additional info.

void PrintError() const

A (trivial) utility function that prints the ErrorStr() to stdout.

inline int ErrorLineNum() const

Return the line where the error occurred, or zero if unknown.

void Clear()

Clear the document, resetting it to the initial state.

void DeepCopy(XMLDocument *target) const

Copies this document to a target document. The target will be completely cleared before the copy. If you want to copy a sub-tree, see XMLNode::DeepClone().

NOTE: that the 'target' must be non-null.

char *Identify(char *p, XMLNode **node, bool first)
void MarkInUse(const XMLNode*const)
inline virtual XMLNode *ShallowClone(XMLDocument*) const override

Make a copy of this node, but not its children. You may pass in a Document pointer that will be the owner of the new Node. If the 'document' is null, then the node returned will be allocated from the current Document. (this->GetDocument())

Note: if called on a XMLDocument, this will return null.

inline virtual bool ShallowEqual(const XMLNode*) const override

Test if 2 nodes are the same, but don't test children. The 2 nodes do not need to be in the same Document.

Note: if called on a XMLDocument, this will return false.

Public Static Functions

static const char *ErrorIDToName(XMLError errorID)