Class XMLText
Defined in File tinyxml2.h
Inheritance Relationships
Base Type
public tinyxml2::XMLNode
(Class XMLNode)
Class Documentation
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class XMLText : public tinyxml2::XMLNode
XML text.
Note that a text node can have child element nodes, for example:
<root>This is <b>bold</b></root>
A text node can have 2 ways to output the next. "normal" output and CDATA. It will default to the mode it was parsed from the XML file and you generally want to leave it alone, but you can change the output mode with SetCData() and query it with CData().
Public Functions
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virtual bool Accept(XMLVisitor *visitor) const override
Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the XML tree will be conditionally visited and the host will be called back via the XMLVisitor interface.
This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this interface versus any other.)
The interface has been based on ideas from:
Which are both good references for "visiting".
An example of using Accept():
XMLPrinter printer; tinyxmlDoc.Accept( &printer ); const char* xmlcstr = printer.CStr();
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inline void SetCData(bool isCData)
Declare whether this should be CDATA or standard text.
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inline bool CData() const
Returns true if this is a CDATA text element.
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virtual XMLNode *ShallowClone(XMLDocument *document) const override
Make a copy of this node, but not its children. You may pass in a Document pointer that will be the owner of the new Node. If the 'document' is null, then the node returned will be allocated from the current Document. (this->GetDocument())
Note: if called on a XMLDocument, this will return null.
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virtual bool ShallowEqual(const XMLNode *compare) const override
Test if 2 nodes are the same, but don't test children. The 2 nodes do not need to be in the same Document.
Note: if called on a XMLDocument, this will return false.
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virtual bool Accept(XMLVisitor *visitor) const override