FastUIDraw
Classes
GL Backend

Implementation of a backend using the OpenGL (or OpenGL ES) GPU API. More...

Classes

class  fastuidraw::gl::PainterEngineGL
 A PainterEngineGL implements PainterEngine using the GL (or GLES) API. The PainterShaderRegistrar object returned by painter_shader_registrar() derives from glsl::PainterShaderRegistrarGLSL. In addition, when adding custom shaders, the shader types need to be derived from the shader types of the GLSL module, i.e. More...
 
class  fastuidraw::gl::PainterSurfaceGL
 
class  fastuidraw::gl::TextureImage
 

Detailed Description

Implementation of a backend using the OpenGL (or OpenGL ES) GPU API.