FastUIDraw
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Implementation of a backend using the OpenGL (or OpenGL ES) GPU API. More...
Classes | |
class | fastuidraw::gl::PainterEngineGL |
A PainterEngineGL implements PainterEngine using the GL (or GLES) API. The PainterShaderRegistrar object returned by painter_shader_registrar() derives from glsl::PainterShaderRegistrarGLSL. In addition, when adding custom shaders, the shader types need to be derived from the shader types of the GLSL module, i.e. More... | |
class | fastuidraw::gl::PainterSurfaceGL |
class | fastuidraw::gl::TextureImage |
Implementation of a backend using the OpenGL (or OpenGL ES) GPU API.