nextPosedge property
override
Triggers at most once, the next time that this Logic changes
value at the end of a Simulator tick from 0
to 1
.
Throws an exception if width is not 1
.
Implementation
@override
// Can rely on `packed` here because it must be 1 bit.
Future<LogicValueChanged> get nextPosedge => packed.nextPosedge;