nextNegedge property

  1. @override
Future<LogicValueChanged> nextNegedge
override

Triggers at most once, the next time that this Logic changes value at the end of a Simulator tick from 1 to 0.

Throws an exception if width is not 1.

Implementation

@override
// Can rely on `packed` here because it must be 1 bit.
Future<LogicValueChanged> get nextNegedge => packed.nextNegedge;