ElseIf class
A conditional block to execute only if condition is satisified.
Intended for use with If.block.
- Implementers
Constructors
-
ElseIf(Logic condition, List<
Conditional> then) -
If
condition
is 1, thenthen
will be executed. - ElseIf.s(Logic condition, Conditional then)
-
If
condition
is 1, thenthen
will be executed.
Properties
- condition → Logic
-
A condition to match against to determine if then should be executed.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
then
→ List<
Conditional> -
The Conditionals to execute if condition is satisfied.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited