ElseIf class

A conditional block to execute only if condition is satisfied.

Intended for use with If.block.

Implementers

Constructors

ElseIf(Logic condition, List<Conditional> then)
If condition is 1, then then will be executed.
ElseIf.s(Logic condition, Conditional then)
If condition is 1, then then will be executed.

Properties

condition → Logic
A condition to match against to determine if then should be executed.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
then → List<Conditional>
The Conditionals to execute if condition is satisfied.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited