CosimWrapConfig class
A cosimulation configuration for supplying the minimum information to get a cosimulation running.
This is a good option if you do not already have a preferred build and/or simulation environment for the RTL being cosimulated.
- Inheritance
-
- Object
- CosimConfig
- CosimProcessConfig
- CosimWrapConfig
Constructors
-
CosimWrapConfig(SystemVerilogSimulator systemVerilogSimulator, {String directory = _defaultCosimDirectory, bool enableLogging = false, bool dumpWaves = false, Map<
String, String> ? environment, bool throwOnUnexpectedEnd = true}) - Generates a SystemVerilog wrapper and a Makefile to be called by default.
Properties
- directory → String
-
Directory where files will be dumped into.
finalinherited
- dumpWaves → bool
-
When set to true, will configure the SystemVerilog simulator to dump waves
during simulation.
final
- enableLogging → bool
-
If true, additional debug logging will be enabled for cosimulation.
finalinherited
-
environment
→ Map<
String, String> ? -
A set of environment variables to be made visible to the process running
the SystemVerilog simulator.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- systemVerilogSimulator → SystemVerilogSimulator
-
The simulator to use for cosimulation.
final
- throwOnUnexpectedEnd → bool
-
If true, throws an
UnexpectedEndOfSimulation
exception in case the cosimulation ends unexpectedly. Otherwise, just prints a warning.finalinherited
Methods
-
connect(
) → Future< CosimConnection> -
Initializes the connection to cosimulation.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
startCosimProcess(
String directory) → Future< Process> -
Starts the execution of the SystemVerilog simulator with all
proper arguments to accept communication from ROHD.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited