clang  19.0.0git
MatchSwitch.h
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1 //===---- MatchSwitch.h -----------------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the `ASTMatchSwitch` abstraction for building a "switch"
10 // statement, where each case of the switch is defined by an AST matcher. The
11 // cases are considered in order, like pattern matching in functional
12 // languages.
13 //
14 // Currently, the design is catered towards simplifying the implementation of
15 // `DataflowAnalysis` transfer functions. Based on experience here, this
16 // library may be generalized and moved to ASTMatchers.
17 //
18 //===----------------------------------------------------------------------===//
19 //
20 // FIXME: Rename to ASTMatchSwitch.h
21 
22 #ifndef LLVM_CLANG_ANALYSIS_FLOWSENSITIVE_MATCHSWITCH_H_
23 #define LLVM_CLANG_ANALYSIS_FLOWSENSITIVE_MATCHSWITCH_H_
24 
25 #include "clang/AST/ASTContext.h"
26 #include "clang/AST/Stmt.h"
30 #include "llvm/ADT/StringRef.h"
31 #include <functional>
32 #include <string>
33 #include <type_traits>
34 #include <utility>
35 #include <vector>
36 
37 namespace clang {
38 namespace dataflow {
39 
40 /// A common form of state shared between the cases of a transfer function.
41 template <typename LatticeT> struct TransferState {
43  : Lattice(Lattice), Env(Env) {}
44 
45  /// Current lattice element.
46  LatticeT &Lattice;
48 };
49 
50 /// A read-only version of TransferState.
51 ///
52 /// FIXME: this type is being used as a general (typed) view type for untyped
53 /// dataflow analysis state, rather than strictly for transfer-function
54 /// purposes. Move it (and rename it) to DataflowAnalysis.h.
55 template <typename LatticeT> struct TransferStateForDiagnostics {
57  : Lattice(Lattice), Env(Env) {}
58 
59  /// Current lattice element.
60  const LatticeT &Lattice;
61  const Environment &Env;
62 };
63 
64 template <typename T>
65 using MatchSwitchMatcher = ast_matchers::internal::Matcher<T>;
66 
67 template <typename T, typename State, typename Result = void>
68 using MatchSwitchAction = std::function<Result(
69  const T *, const ast_matchers::MatchFinder::MatchResult &, State &)>;
70 
71 template <typename BaseT, typename State, typename Result = void>
73  std::function<Result(const BaseT &, ASTContext &, State &)>;
74 
75 /// Collects cases of a "match switch": a collection of matchers paired with
76 /// callbacks, which together define a switch that can be applied to a node
77 /// whose type derives from `BaseT`. This structure can simplify the definition
78 /// of `transfer` functions that rely on pattern-matching.
79 ///
80 /// For example, consider an analysis that handles particular function calls. It
81 /// can define the `ASTMatchSwitch` once, in the constructor of the analysis,
82 /// and then reuse it each time that `transfer` is called, with a fresh state
83 /// value.
84 ///
85 /// \code
86 /// ASTMatchSwitch<Stmt, TransferState<MyLattice> BuildSwitch() {
87 /// return ASTMatchSwitchBuilder<TransferState<MyLattice>>()
88 /// .CaseOf(callExpr(callee(functionDecl(hasName("foo")))), TransferFooCall)
89 /// .CaseOf(callExpr(argumentCountIs(2),
90 /// callee(functionDecl(hasName("bar")))),
91 /// TransferBarCall)
92 /// .Build();
93 /// }
94 /// \endcode
95 template <typename BaseT, typename State, typename Result = void>
97 public:
98  /// Registers an action that will be triggered by the match of a pattern
99  /// against the input statement.
100  ///
101  /// Requirements:
102  ///
103  /// `NodeT` should be derived from `BaseT`.
104  template <typename NodeT>
107  static_assert(std::is_base_of<BaseT, NodeT>::value,
108  "NodeT must be derived from BaseT.");
109  Matchers.push_back(std::move(M));
110  Actions.push_back(
111  [A = std::move(A)](const BaseT *Node,
113  State &S) { return A(cast<NodeT>(Node), R, S); });
114  return std::move(*this);
115  }
116 
118  return [Matcher = BuildMatcher(), Actions = std::move(Actions)](
119  const BaseT &Node, ASTContext &Context, State &S) -> Result {
120  auto Results = ast_matchers::matchDynamic(Matcher, Node, Context);
121  if (Results.empty()) {
122  return Result();
123  }
124  // Look through the map for the first binding of the form "TagN..." use
125  // that to select the action.
126  for (const auto &Element : Results[0].getMap()) {
127  llvm::StringRef ID(Element.first);
128  size_t Index = 0;
129  if (ID.consume_front("Tag") && !ID.getAsInteger(10, Index) &&
130  Index < Actions.size()) {
131  return Actions[Index](
132  &Node,
133  ast_matchers::MatchFinder::MatchResult(Results[0], &Context), S);
134  }
135  }
136  return Result();
137  };
138  }
139 
140 private:
141  ast_matchers::internal::DynTypedMatcher BuildMatcher() {
143  using ast_matchers::stmt;
144  using ast_matchers::unless;
145  using ast_matchers::internal::DynTypedMatcher;
146  if (Matchers.empty())
147  return stmt(unless(anything()));
148  for (int I = 0, N = Matchers.size(); I < N; ++I) {
149  std::string Tag = ("Tag" + llvm::Twine(I)).str();
150  // Many matchers are not bindable, so ensure that tryBind will work.
151  Matchers[I].setAllowBind(true);
152  auto M = *Matchers[I].tryBind(Tag);
153  // Each anyOf explicitly controls the traversal kind. The anyOf itself is
154  // set to `TK_AsIs` to ensure no nodes are skipped, thereby deferring to
155  // the kind of the branches. Then, each branch is either left as is, if
156  // the kind is already set, or explicitly set to `TK_AsIs`. We choose this
157  // setting because it is the default interpretation of matchers.
158  Matchers[I] =
159  !M.getTraversalKind() ? M.withTraversalKind(TK_AsIs) : std::move(M);
160  }
161  // The matcher type on the cases ensures that `Expr` kind is compatible with
162  // all of the matchers.
163  return DynTypedMatcher::constructVariadic(
164  DynTypedMatcher::VO_AnyOf, ASTNodeKind::getFromNodeKind<BaseT>(),
165  std::move(Matchers));
166  }
167 
168  std::vector<ast_matchers::internal::DynTypedMatcher> Matchers;
169  std::vector<MatchSwitchAction<BaseT, State, Result>> Actions;
170 };
171 
172 } // namespace dataflow
173 } // namespace clang
174 #endif // LLVM_CLANG_ANALYSIS_FLOWSENSITIVE_MATCHSWITCH_H_
Defines the clang::ASTContext interface.
DynTypedNode Node
static char ID
Definition: Arena.cpp:183
MatchFinder::MatchResult MatchResult
LineState State
Holds long-lived AST nodes (such as types and decls) that can be referred to throughout the semantic ...
Definition: ASTContext.h:185
Collects cases of a "match switch": a collection of matchers paired with callbacks,...
Definition: MatchSwitch.h:96
ASTMatchSwitch< BaseT, State, Result > Build() &&
Definition: MatchSwitch.h:117
ASTMatchSwitchBuilder && CaseOf(MatchSwitchMatcher< BaseT > M, MatchSwitchAction< NodeT, State, Result > A) &&
Registers an action that will be triggered by the match of a pattern against the input statement.
Definition: MatchSwitch.h:105
Holds the state of the program (store and heap) at a given program point.
const internal::VariadicOperatorMatcherFunc< 1, 1 > unless
Matches if the provided matcher does not match.
internal::TrueMatcher anything()
Matches any node.
Definition: ASTMatchers.h:171
const internal::VariadicAllOfMatcher< Stmt > stmt
Matches statements.
SmallVector< BoundNodes, 1 > matchDynamic(internal::DynTypedMatcher Matcher, const DynTypedNode &Node, ASTContext &Context)
std::function< Result(const T *, const ast_matchers::MatchFinder::MatchResult &, State &)> MatchSwitchAction
Definition: MatchSwitch.h:69
std::function< Result(const BaseT &, ASTContext &, State &)> ASTMatchSwitch
Definition: MatchSwitch.h:73
ast_matchers::internal::Matcher< T > MatchSwitchMatcher
Definition: MatchSwitch.h:65
The JSON file list parser is used to communicate input to InstallAPI.
@ TK_AsIs
Will traverse all child nodes.
Definition: ASTTypeTraits.h:40
const FunctionProtoType * T
Contains all information for a given match.
A read-only version of TransferState.
Definition: MatchSwitch.h:55
const LatticeT & Lattice
Current lattice element.
Definition: MatchSwitch.h:60
TransferStateForDiagnostics(const LatticeT &Lattice, const Environment &Env)
Definition: MatchSwitch.h:56
A common form of state shared between the cases of a transfer function.
Definition: MatchSwitch.h:41
TransferState(LatticeT &Lattice, Environment &Env)
Definition: MatchSwitch.h:42
LatticeT & Lattice
Current lattice element.
Definition: MatchSwitch.h:46