Struct D3D12ResourcePlacementManager::ResourcePlacement
Defined in File d3d12-resource-placement-manager.h
Nested Relationships
This struct is a nested type of Class D3D12ResourcePlacementManager.
Struct Documentation
-
struct ResourcePlacement
Public Members
-
TObjectKey ResourceKey = NULL_OBJECT_KEY
-
D3D12_RESOURCE_DESC ResourceDesc = {}
-
D3D12_RESOURCE_ALLOCATION_INFO1 OriginalInfo = {}
-
D3D12_RESOURCE_ALLOCATION_INFO1 CalculatedInfo = {}
-
bool IsDirty = false
-
std::map<uint64_t, ResourcePlacement> SubPlacementsByResourceStartOffset
-
TObjectKey ResourceKey = NULL_OBJECT_KEY