Function gpa::shader_utilities::GetReadableSPIRVfromBinarySPIRV
Defined in File shader-utilities.h
Function Documentation
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bool gpa::shader_utilities::GetReadableSPIRVfromBinarySPIRV(void *spirv, size_t binarySize, std::string &readableSPIRV)
Decompiles SPIR-V bytecode to HLSL.
disassembles SPIR-V byte code to a human readable representation
- Parameters
spirv -- the bytecode to disassemble
readableSPIRV -- dissassembled SPIRV
- Returns
true if successful