Function gpa::shader_utilities::hlsl::Compile

Function Documentation

bool gpa::shader_utilities::hlsl::Compile(LPCVOID pSrcData, SIZE_T SrcDataSize, LPCSTR pSourceName, const D3D_SHADER_MACRO *pDefines, const std::vector<api_types::ManagedSourceFile> *pInclude, LPCSTR pEntrypoint, LPCSTR pTarget, UINT flags1, UINT flags2, ID3DBlob **ppCode, ID3DBlob **ppErrorMsgs)