Class D3D12CommandSignatureState
Defined in File d3d12-commandsignature.h
Inheritance Relationships
Base Type
public gpa::d3d12_state_tracker::ObjectState< ID3D12Object >
(Template Class ObjectState)
Class Documentation
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class D3D12CommandSignatureState : public gpa::d3d12_state_tracker::ObjectState<ID3D12Object>
Public Functions
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D3D12CommandSignatureState(ID3D12CommandSignature *runtimeObj, const D3D12_COMMAND_SIGNATURE_DESC *pDesc)
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virtual ~D3D12CommandSignatureState()
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virtual GUID GetGUID() override
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const D3D12_COMMAND_SIGNATURE_DESC *GetDesc() const
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bool HasDrawCall() const
Public Static Attributes
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static constexpr GUID sGUID = {0x184d2164, 0xb677, 0x4f21, {0xbc, 0xf7, 0x4a, 0xca, 0xd3, 0x0, 0xf, 0xcf}}
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D3D12CommandSignatureState(ID3D12CommandSignature *runtimeObj, const D3D12_COMMAND_SIGNATURE_DESC *pDesc)