FastUIDraw
Classes | Namespaces
painter_data.hpp File Reference

file painter_data.hpp More...

#include <fastuidraw/util/reference_counted.hpp>
#include <fastuidraw/painter/shader_data/painter_data_value.hpp>
#include <fastuidraw/painter/shader_data/painter_shader_data.hpp>
#include <fastuidraw/painter/shader_data/painter_brush_shader_data.hpp>
#include <fastuidraw/painter/painter_custom_brush.hpp>
#include <fastuidraw/painter/painter_brush.hpp>
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Classes

class  fastuidraw::PainterData::brush_value
 A brush_value stores the brush applied; it stores a pointer to a PainterBrushShader together with a PainterDataValue<PainterBrushShaderData>. If the pointer to the PainterBrushShader is null, then it indicates to use the standard brush shader, PainterBrushShaderSet::standard_brush(). More...
 
class  fastuidraw::PainterData
 A PainterData provides the data for how for a Painter to draw content. More...
 

Namespaces

 fastuidraw
 all classes and functions of FastUIDraw are in the namespace fastuidraw.
 

Detailed Description

file painter_data.hpp

Copyright 2016 by Intel.

Contact: kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.

Author
Kevin Rogovin kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

Definition in file painter_data.hpp.