FastUIDraw
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file painter_data.hpp More...
#include <fastuidraw/util/reference_counted.hpp>
#include <fastuidraw/painter/shader_data/painter_data_value.hpp>
#include <fastuidraw/painter/shader_data/painter_shader_data.hpp>
#include <fastuidraw/painter/shader_data/painter_brush_shader_data.hpp>
#include <fastuidraw/painter/painter_custom_brush.hpp>
#include <fastuidraw/painter/painter_brush.hpp>
Go to the source code of this file.
Classes | |
class | fastuidraw::PainterData::brush_value |
A brush_value stores the brush applied; it stores a pointer to a PainterBrushShader together with a PainterDataValue<PainterBrushShaderData>. If the pointer to the PainterBrushShader is null, then it indicates to use the standard brush shader, PainterBrushShaderSet::standard_brush(). More... | |
class | fastuidraw::PainterData |
A PainterData provides the data for how for a Painter to draw content. More... | |
Namespaces | |
fastuidraw | |
all classes and functions of FastUIDraw are in the namespace fastuidraw. | |
file painter_data.hpp
Copyright 2016 by Intel.
Contact: kevin .rog ovin@ gmai l.com
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
Definition in file painter_data.hpp.