add_reference(const reference_counted_base< T, Counter > *p) | fastuidraw::reference_counted_base< T, Counter > | inlinestatic |
add_to_builder(ShaderFilledPath::Builder *builder, float tol) const | fastuidraw::PathContour::arc | virtual |
angle(void) const | fastuidraw::PathContour::arc | |
approximate_bounding_box(Rect *out_bb) const | fastuidraw::PathContour::arc | virtual |
arc(PathContour &contour, float angle, const vec2 &end, enum PathEnums::edge_type_t tp) | fastuidraw::PathContour::arc | |
center(void) const | fastuidraw::PathContour::arc | |
deep_copy(PathContour &contour) const | fastuidraw::PathContour::arc | virtual |
edge_type(void) const | fastuidraw::PathContour::interpolator_base | |
end_pt(void) const | fastuidraw::PathContour::interpolator_base | |
interpolator_base(PathContour &contour, const vec2 &end, enum PathEnums::edge_type_t tp) | fastuidraw::PathContour::interpolator_base | |
is_flat(void) const | fastuidraw::PathContour::arc | virtual |
produce_tessellation(const TessellatedPath::TessellationParams &tess_params, TessellatedPath::SegmentStorage *out_data, float *out_max_distance) const | fastuidraw::PathContour::arc | virtual |
reference_counted_base(void) | fastuidraw::reference_counted_base< T, Counter > | inline |
remove_reference(const reference_counted_base< T, Counter > *p) | fastuidraw::reference_counted_base< T, Counter > | inlinestatic |
start_pt(void) const | fastuidraw::PathContour::interpolator_base | |
~arc() (defined in fastuidraw::PathContour::arc) | fastuidraw::PathContour::arc | |
~interpolator_base() (defined in fastuidraw::PathContour::interpolator_base) | fastuidraw::PathContour::interpolator_base | virtual |
~reference_counted_base() (defined in fastuidraw::reference_counted_base< T, Counter >) | fastuidraw::reference_counted_base< T, Counter > | inlinevirtual |