FastUIDraw
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file unpack_source_generator.hpp More...
#include <fastuidraw/glsl/shader_source.hpp>
Go to the source code of this file.
Classes | |
class | fastuidraw::glsl::UnpackSourceGenerator |
An unpack source generator is used to generate shader source code to unpack data from the data store buffer into a GLSL struct. More... | |
Namespaces | |
fastuidraw | |
all classes and functions of FastUIDraw are in the namespace fastuidraw. | |
fastuidraw::glsl | |
Namespace to encapsulate shader building to GLSL shaders, part of the main library libFastUIDraw. | |
file unpack_source_generator.hpp
Copyright 2019 by Intel.
Contact: kevin .rog ovin@ gmai l.com
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
Definition in file unpack_source_generator.hpp.