FastUIDraw
Classes | Namespaces
unpack_source_generator.hpp File Reference

file unpack_source_generator.hpp More...

#include <fastuidraw/glsl/shader_source.hpp>
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Classes

class  fastuidraw::glsl::UnpackSourceGenerator
 An unpack source generator is used to generate shader source code to unpack data from the data store buffer into a GLSL struct. More...
 

Namespaces

 fastuidraw
 all classes and functions of FastUIDraw are in the namespace fastuidraw.
 
 fastuidraw::glsl
 Namespace to encapsulate shader building to GLSL shaders, part of the main library libFastUIDraw.
 

Detailed Description

file unpack_source_generator.hpp

Copyright 2019 by Intel.

Contact: kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.

Author
Kevin Rogovin kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

Definition in file unpack_source_generator.hpp.