FastUIDraw
Classes | Namespaces
painter_backend.hpp File Reference

file painter_backend.hpp More...

#include <fastuidraw/util/blend_mode.hpp>
#include <fastuidraw/util/rect.hpp>
#include <fastuidraw/text/glyph_atlas.hpp>
#include <fastuidraw/image.hpp>
#include <fastuidraw/colorstop_atlas.hpp>
#include <fastuidraw/painter/backend/painter_draw.hpp>
#include <fastuidraw/painter/backend/painter_shader_registrar.hpp>
#include <fastuidraw/painter/backend/painter_surface.hpp>
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Classes

class  fastuidraw::PainterBackend
 A PainterBackend is an interface that defines the API-specific elements to implement Painter. A fixed PainterBackend will only be used by a single Painter. More...
 

Namespaces

 fastuidraw
 all classes and functions of FastUIDraw are in the namespace fastuidraw.
 

Detailed Description

file painter_backend.hpp

Copyright 2016 by Intel.

Contact: kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.

Author
Kevin Rogovin kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

Definition in file painter_backend.hpp.