FastUIDraw
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file painter_backend.hpp More...
#include <fastuidraw/util/blend_mode.hpp>
#include <fastuidraw/util/rect.hpp>
#include <fastuidraw/text/glyph_atlas.hpp>
#include <fastuidraw/image.hpp>
#include <fastuidraw/colorstop_atlas.hpp>
#include <fastuidraw/painter/backend/painter_draw.hpp>
#include <fastuidraw/painter/backend/painter_shader_registrar.hpp>
#include <fastuidraw/painter/backend/painter_surface.hpp>
Go to the source code of this file.
Classes | |
class | fastuidraw::PainterBackend |
A PainterBackend is an interface that defines the API-specific elements to implement Painter. A fixed PainterBackend will only be used by a single Painter. More... | |
Namespaces | |
fastuidraw | |
all classes and functions of FastUIDraw are in the namespace fastuidraw. | |
file painter_backend.hpp
Copyright 2016 by Intel.
Contact: kevin .rog ovin@ gmai l.com
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
Definition in file painter_backend.hpp.