20 #ifndef FASTUIDRAW_PAINTER_BRUSH_SHADER_HPP 21 #define FASTUIDRAW_PAINTER_BRUSH_SHADER_HPP PainterBrushShader(unsigned int num_sub_shaders=1)
PainterBrushShader(reference_counted_ptr< PainterBrushShader > parent, unsigned int sub_shader)
all classes and functions of FastUIDraw are in the namespace fastuidraw.
A PainterShader encapsulates how to draw or blend.
A wrapper over a pointer to implement reference counting.
uint32_t sub_shader(void) const
A PainterBrushShader represents a shader for performing a custom brush coloring.
const reference_counted_ptr< PainterShader > & parent(void) const