FastUIDraw
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A PainterBlendShader represents a shader for performing blending operations. More...
#include <painter_blend_shader.hpp>
Public Types | |
enum | shader_type { single_src, dual_src, framebuffer_fetch, number_types } |
Enumeration to specify how blend shader operates. More... | |
Public Member Functions | |
PainterBlendShader (enum shader_type tp, unsigned int num_sub_shaders=1) | |
PainterBlendShader (reference_counted_ptr< PainterBlendShader > parent, unsigned int sub_shader) | |
enum shader_type | type (void) const |
Public Member Functions inherited from fastuidraw::PainterShader | |
PainterShader (unsigned int num_sub_shaders=1) | |
PainterShader (reference_counted_ptr< PainterShader > parent, unsigned int sub_shader) | |
uint32_t | group (const PainterShaderRegistrar &) const |
uint32_t | ID (const PainterShaderRegistrar &) const |
unsigned int | number_sub_shaders (void) const |
const reference_counted_ptr< PainterShader > & | parent (void) const |
bool | registered_to (const PainterShaderRegistrar &) const |
uint32_t | sub_shader (void) const |
Tag | tag (const PainterShaderRegistrar &) const |
Public Member Functions inherited from fastuidraw::reference_counted_base< T, Counter > | |
reference_counted_base (void) | |
Additional Inherited Members | |
Static Public Member Functions inherited from fastuidraw::reference_counted_base< T, Counter > | |
static void | add_reference (const reference_counted_base< T, Counter > *p) |
static void | remove_reference (const reference_counted_base< T, Counter > *p) |
A PainterBlendShader represents a shader for performing blending operations.
Definition at line 36 of file painter_blend_shader.hpp.
Enumeration to specify how blend shader operates.
Enumerator | |
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single_src | Indicates blending is via fixed function blending with single source blending. |
dual_src | Indicates blending is via fixed function blending with dual source blending. |
framebuffer_fetch | Indicates blending is via framebuffer fetch. |
number_types | The number of different types of valid shader_type values; also used to indicate an invalid value. |
Definition at line 43 of file painter_blend_shader.hpp.
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inlineexplicit |
Ctor for creating a PainterBlendShader which has multiple sub-shaders. The purpose of sub-shaders is for the case where multiple shaders have almost same code and those code differences can be realized by examining a sub-shader ID.
tp | the "how" the blend shader operates |
num_sub_shaders | number of sub-shaders |
Definition at line 79 of file painter_blend_shader.hpp.
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inline |
Ctor to create a PainterBlendShader realized as a sub-shader of an existing PainterBlendShader
parent | parent PainterBlendShader that has sub-shaders |
sub_shader | which sub-shader of the parent PainterBlendShader |
Definition at line 91 of file painter_blend_shader.hpp.
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inline |
Returns how the PainterBlendShader operates.
Definition at line 101 of file painter_blend_shader.hpp.