FastUIDraw
Classes | Namespaces
painter_stroke_shader.hpp File Reference

file painter_stroke_shader.hpp More...

#include <fastuidraw/path_enums.hpp>
#include <fastuidraw/painter/painter_enums.hpp>
#include <fastuidraw/painter/shader_data/painter_shader_data.hpp>
#include <fastuidraw/painter/shader/painter_item_shader.hpp>
#include <fastuidraw/painter/backend/painter_draw.hpp>
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Classes

class  fastuidraw::PainterStrokeShader
 A PainterStrokeShader holds shaders for stroking. It is to hold shaders for stroking paths linearly or via arcs with and without anti-aliasing along with meta-data to inform what shading is faster. More...
 
class  fastuidraw::StrokingDataSelectorBase
 A StrokingDataSelector is an interface to assist Painter to select correct LOD for rounded joins and caps when drawing rounded joins and caps. In addition it also informs Painter if stroking via arcs is possible with the stroking parameters. More...
 

Namespaces

 fastuidraw
 all classes and functions of FastUIDraw are in the namespace fastuidraw.
 

Detailed Description

file painter_stroke_shader.hpp

Copyright 2016 by Intel.

Contact: kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.

Author
Kevin Rogovin kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

Definition in file painter_stroke_shader.hpp.