FastUIDraw
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file shader_source.hpp More...
#include <fastuidraw/util/util.hpp>
#include <fastuidraw/util/vecN.hpp>
#include <fastuidraw/util/c_array.hpp>
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Classes | |
class | fastuidraw::glsl::ShaderSource::MacroSet |
class | fastuidraw::glsl::ShaderSource |
A ShaderSource represents the source code to a GLSL shader, specifying blocks of source code and macros to use. More... | |
Namespaces | |
fastuidraw | |
all classes and functions of FastUIDraw are in the namespace fastuidraw. | |
fastuidraw::glsl | |
Namespace to encapsulate shader building to GLSL shaders, part of the main library libFastUIDraw. | |
file shader_source.hpp
Adapted from: WRATHGLProgram.hpp of WRATH:
Copyright 2013 by Nomovok Ltd. Contact: info@ This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at nomo vok.c omhttp://mozilla.org/MPL/2.0/.
Definition in file shader_source.hpp.