FastUIDraw
Classes | Namespaces
shader_source.hpp File Reference

file shader_source.hpp More...

#include <fastuidraw/util/util.hpp>
#include <fastuidraw/util/vecN.hpp>
#include <fastuidraw/util/c_array.hpp>
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Classes

class  fastuidraw::glsl::ShaderSource::MacroSet
 
class  fastuidraw::glsl::ShaderSource
 A ShaderSource represents the source code to a GLSL shader, specifying blocks of source code and macros to use. More...
 

Namespaces

 fastuidraw
 all classes and functions of FastUIDraw are in the namespace fastuidraw.
 
 fastuidraw::glsl
 Namespace to encapsulate shader building to GLSL shaders, part of the main library libFastUIDraw.
 

Detailed Description

file shader_source.hpp

Adapted from: WRATHGLProgram.hpp of WRATH:

Copyright 2013 by Nomovok Ltd. Contact: info@.nosp@m.nomo.nosp@m.vok.c.nosp@m.om This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.

Author
Kevin Rogovin kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.nomo.nosp@m.vok.c.nosp@m.om
Kevin Rogovin kevin.nosp@m..rog.nosp@m.ovin@.nosp@m.gmai.nosp@m.l.com

Definition in file shader_source.hpp.