clDNN
Network and execution.

Introduction

In this chapter we will explain how to create and execute network.

/*
// Copyright (c) 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
*/
#include <../api/CPP/cldnn_defs.h>
#include <../api/CPP/engine.hpp>
#include <../api/CPP/input_layout.hpp>
#include <../api/CPP/memory.hpp>
#include <../api/CPP/data.hpp>
#include <../api/CPP/topology.hpp>
#include <../api/CPP/network.hpp>
#include <iostream>
#include "helper_functions.h"
using namespace cldnn;
void chapter_3(engine& engine, topology& topology)
{
std::cout << std::endl << "-- Chapter 3 --" << std::endl;
// Since we have topology and engine, we are ready to create network. Network is compiled graph/topology. During network creation
// all kernels are compiled and memory is allocated.
// We are almost ready to go. Need to create and set input for network:
memory input_mem = memory::allocate(engine, { data_types::f32, format::bfyx,{ 1, 1, 3, 1 } });
set_values(input_mem, { -3.0f, -2.0f, 2.5f });
// Set input
network.set_input_data("input", input_mem);
// Ready to go:
for (auto it : outputs)
{
// Print primtive info for all outputs.
std::cout << network.get_primitive_info(it.first) << std::endl;
// OUTPUT:
// id: fc, type : fully connected
// input : softmax, count : 3, size : [b:1, f : 1, x : 3, y : 1]
// weights id : fc_weights, count : 9, bias id : fc_bias, count : 3
// with activation : false
// output padding lower size : [b:0, f : 0, x : 0, y : 0]
// output padding upper size : [b:0, f : 0, x : 0, y : 0]
// output : count : 3, size : [b:1, f : 1, x : 3, y : 1]
auto mem_pointer = it.second.get_memory().pointer<float>();
for (auto i : mem_pointer)
{
std::cout << i << " ";
}
std::cout << std::endl;
// As you probably noticed network output is a result of the last one primitive "fc". By the last one we mean, the one that
// is not input to any other primitive.
}
// What if someone may want to look into intermediate results (hidden layers). This will be described in next chapter (4).
}