29 namespace structured {
36 return std::numeric_limits<world::ObjectId>::max();
44 return std::numeric_limits<world::ObjectId>::max() - 1;
62 physics::Speed
const &max_speed_on_acceleration,
63 physics::Duration
const &response_time,
64 physics::Acceleration
const &acceleration,
65 physics::Acceleration
const &deceleration,
66 physics::Distance &distanceOffset);
82 physics::Duration
const &response_time,
83 physics::Acceleration
const &acceleration,
84 physics::Acceleration
const &deceleration,
85 physics::Distance &distanceOffset);
104 physics::Distance &safe_distance);
126 physics::Distance
const &objectDistance,
127 physics::Distance &safe_distance,
128 bool &isDistanceSafe);
152 physics::Distance &safe_distance);
178 physics::Distance
const &objectDistance,
179 physics::Distance &safe_distance,
180 bool &isDistanceSafe);
201 physics::Distance &safe_distance,
202 bool &isDistanceSafe);
230 physics::Distance &safe_distance);
260 physics::Distance
const &objectDistance,
261 physics::Distance &safe_distance,
262 bool &isDistanceSafe);
namespace ad
Definition: LateralRelativePosition.hpp:28