clang  19.0.0git
InMemoryModuleCache.h
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1 //===- InMemoryModuleCache.h - In-memory cache for modules ------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
10 #define LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
11 
12 #include "llvm/ADT/IntrusiveRefCntPtr.h"
13 #include "llvm/ADT/StringMap.h"
14 #include "llvm/Support/MemoryBuffer.h"
15 #include <memory>
16 
17 namespace clang {
18 
19 /// In-memory cache for modules.
20 ///
21 /// This is a cache for modules for use across a compilation, sharing state
22 /// between the CompilerInstances in an implicit modules build. It must be
23 /// shared by each CompilerInstance, ASTReader, ASTWriter, and ModuleManager
24 /// that are coordinating.
25 ///
26 /// Critically, it ensures that a single process has a consistent view of each
27 /// PCM. This is used by \a CompilerInstance when building PCMs to ensure that
28 /// each \a ModuleManager sees the same files.
29 class InMemoryModuleCache : public llvm::RefCountedBase<InMemoryModuleCache> {
30  struct PCM {
31  std::unique_ptr<llvm::MemoryBuffer> Buffer;
32 
33  /// Track whether this PCM is known to be good (either built or
34  /// successfully imported by a CompilerInstance/ASTReader using this
35  /// cache).
36  bool IsFinal = false;
37 
38  PCM() = default;
39  PCM(std::unique_ptr<llvm::MemoryBuffer> Buffer)
40  : Buffer(std::move(Buffer)) {}
41  };
42 
43  /// Cache of buffers.
44  llvm::StringMap<PCM> PCMs;
45 
46 public:
47  /// There are four states for a PCM. It must monotonically increase.
48  ///
49  /// 1. Unknown: the PCM has neither been read from disk nor built.
50  /// 2. Tentative: the PCM has been read from disk but not yet imported or
51  /// built. It might work.
52  /// 3. ToBuild: the PCM read from disk did not work but a new one has not
53  /// been built yet.
54  /// 4. Final: indicating that the current PCM was either built in this
55  /// process or has been successfully imported.
57 
58  /// Get the state of the PCM.
59  State getPCMState(llvm::StringRef Filename) const;
60 
61  /// Store the PCM under the Filename.
62  ///
63  /// \pre state is Unknown
64  /// \post state is Tentative
65  /// \return a reference to the buffer as a convenience.
66  llvm::MemoryBuffer &addPCM(llvm::StringRef Filename,
67  std::unique_ptr<llvm::MemoryBuffer> Buffer);
68 
69  /// Store a just-built PCM under the Filename.
70  ///
71  /// \pre state is Unknown or ToBuild.
72  /// \pre state is not Tentative.
73  /// \return a reference to the buffer as a convenience.
74  llvm::MemoryBuffer &addBuiltPCM(llvm::StringRef Filename,
75  std::unique_ptr<llvm::MemoryBuffer> Buffer);
76 
77  /// Try to remove a buffer from the cache. No effect if state is Final.
78  ///
79  /// \pre state is Tentative/Final.
80  /// \post Tentative => ToBuild or Final => Final.
81  /// \return false on success, i.e. if Tentative => ToBuild.
82  bool tryToDropPCM(llvm::StringRef Filename);
83 
84  /// Mark a PCM as final.
85  ///
86  /// \pre state is Tentative or Final.
87  /// \post state is Final.
88  void finalizePCM(llvm::StringRef Filename);
89 
90  /// Get a pointer to the pCM if it exists; else nullptr.
91  llvm::MemoryBuffer *lookupPCM(llvm::StringRef Filename) const;
92 
93  /// Check whether the PCM is final and has been shown to work.
94  ///
95  /// \return true iff state is Final.
96  bool isPCMFinal(llvm::StringRef Filename) const;
97 
98  /// Check whether the PCM is waiting to be built.
99  ///
100  /// \return true iff state is ToBuild.
101  bool shouldBuildPCM(llvm::StringRef Filename) const;
102 };
103 
104 } // end namespace clang
105 
106 #endif // LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
StringRef Filename
Definition: Format.cpp:2976
In-memory cache for modules.
State getPCMState(llvm::StringRef Filename) const
Get the state of the PCM.
State
There are four states for a PCM.
llvm::MemoryBuffer & addBuiltPCM(llvm::StringRef Filename, std::unique_ptr< llvm::MemoryBuffer > Buffer)
Store a just-built PCM under the Filename.
llvm::MemoryBuffer * lookupPCM(llvm::StringRef Filename) const
Get a pointer to the pCM if it exists; else nullptr.
bool isPCMFinal(llvm::StringRef Filename) const
Check whether the PCM is final and has been shown to work.
llvm::MemoryBuffer & addPCM(llvm::StringRef Filename, std::unique_ptr< llvm::MemoryBuffer > Buffer)
Store the PCM under the Filename.
void finalizePCM(llvm::StringRef Filename)
Mark a PCM as final.
bool tryToDropPCM(llvm::StringRef Filename)
Try to remove a buffer from the cache.
bool shouldBuildPCM(llvm::StringRef Filename) const
Check whether the PCM is waiting to be built.
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