clang  19.0.0git
ExprEngineObjC.cpp
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1 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines ExprEngine's support for Objective-C expressions.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "clang/AST/StmtObjC.h"
17 
18 using namespace clang;
19 using namespace ento;
20 
22  ExplodedNode *Pred,
23  ExplodedNodeSet &Dst) {
24  ProgramStateRef state = Pred->getState();
25  const LocationContext *LCtx = Pred->getLocationContext();
26  SVal baseVal = state->getSVal(Ex->getBase(), LCtx);
27  SVal location = state->getLValue(Ex->getDecl(), baseVal);
28 
29  ExplodedNodeSet dstIvar;
30  StmtNodeBuilder Bldr(Pred, dstIvar, *currBldrCtx);
31  Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location));
32 
33  // Perform the post-condition check of the ObjCIvarRefExpr and store
34  // the created nodes in 'Dst'.
35  getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
36 }
37 
39  ExplodedNode *Pred,
40  ExplodedNodeSet &Dst) {
41  getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
42 }
43 
44 /// Generate a node in \p Bldr for an iteration statement using ObjC
45 /// for-loop iterator.
47  ExplodedNodeSet &dstLocation, SValBuilder &svalBuilder,
48  const ObjCForCollectionStmt *S, const Stmt *elem, SVal elementV,
49  SymbolManager &SymMgr, const NodeBuilderContext *currBldrCtx,
50  StmtNodeBuilder &Bldr, bool hasElements) {
51 
52  for (ExplodedNode *Pred : dstLocation) {
53  ProgramStateRef state = Pred->getState();
54  const LocationContext *LCtx = Pred->getLocationContext();
55 
56  ProgramStateRef nextState =
57  ExprEngine::setWhetherHasMoreIteration(state, S, LCtx, hasElements);
58 
59  if (auto MV = elementV.getAs<loc::MemRegionVal>())
60  if (const auto *R = dyn_cast<TypedValueRegion>(MV->getRegion())) {
61  // FIXME: The proper thing to do is to really iterate over the
62  // container. We will do this with dispatch logic to the store.
63  // For now, just 'conjure' up a symbolic value.
64  QualType T = R->getValueType();
65  assert(Loc::isLocType(T));
66 
67  SVal V;
68  if (hasElements) {
69  SymbolRef Sym = SymMgr.conjureSymbol(elem, LCtx, T,
70  currBldrCtx->blockCount());
71  V = svalBuilder.makeLoc(Sym);
72  } else {
73  V = svalBuilder.makeIntVal(0, T);
74  }
75 
76  nextState = nextState->bindLoc(elementV, V, LCtx);
77  }
78 
79  Bldr.generateNode(S, Pred, nextState);
80  }
81 }
82 
84  ExplodedNode *Pred,
85  ExplodedNodeSet &Dst) {
86 
87  // ObjCForCollectionStmts are processed in two places. This method
88  // handles the case where an ObjCForCollectionStmt* occurs as one of the
89  // statements within a basic block. This transfer function does two things:
90  //
91  // (1) binds the next container value to 'element'. This creates a new
92  // node in the ExplodedGraph.
93  //
94  // (2) note whether the collection has any more elements (or in other words,
95  // whether the loop has more iterations). This will be tested in
96  // processBranch.
97  //
98  // FIXME: Eventually this logic should actually do dispatches to
99  // 'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
100  // This will require simulating a temporary NSFastEnumerationState, either
101  // through an SVal or through the use of MemRegions. This value can
102  // be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
103  // terminates we reclaim the temporary (it goes out of scope) and we
104  // we can test if the SVal is 0 or if the MemRegion is null (depending
105  // on what approach we take).
106  //
107  // For now: simulate (1) by assigning either a symbol or nil if the
108  // container is empty. Thus this transfer function will by default
109  // result in state splitting.
110 
111  const Stmt *elem = S->getElement();
112  const Stmt *collection = S->getCollection();
113  ProgramStateRef state = Pred->getState();
114  SVal collectionV = state->getSVal(collection, Pred->getLocationContext());
115 
116  SVal elementV;
117  if (const auto *DS = dyn_cast<DeclStmt>(elem)) {
118  const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
119  assert(elemD->getInit() == nullptr);
120  elementV = state->getLValue(elemD, Pred->getLocationContext());
121  } else {
122  elementV = state->getSVal(elem, Pred->getLocationContext());
123  }
124 
125  bool isContainerNull = state->isNull(collectionV).isConstrainedTrue();
126 
127  ExplodedNodeSet dstLocation;
128  evalLocation(dstLocation, S, elem, Pred, state, elementV, false);
129 
130  ExplodedNodeSet Tmp;
131  StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx);
132 
133  if (!isContainerNull)
134  populateObjCForDestinationSet(dstLocation, svalBuilder, S, elem, elementV,
135  SymMgr, currBldrCtx, Bldr,
136  /*hasElements=*/true);
137 
138  populateObjCForDestinationSet(dstLocation, svalBuilder, S, elem, elementV,
139  SymMgr, currBldrCtx, Bldr,
140  /*hasElements=*/false);
141 
142  // Finally, run any custom checkers.
143  // FIXME: Eventually all pre- and post-checks should live in VisitStmt.
144  getCheckerManager().runCheckersForPostStmt(Dst, Tmp, S, *this);
145 }
146 
148  ExplodedNode *Pred,
149  ExplodedNodeSet &Dst) {
152  ME, Pred->getState(), Pred->getLocationContext(), getCFGElementRef());
153 
154  // There are three cases for the receiver:
155  // (1) it is definitely nil,
156  // (2) it is definitely non-nil, and
157  // (3) we don't know.
158  //
159  // If the receiver is definitely nil, we skip the pre/post callbacks and
160  // instead call the ObjCMessageNil callbacks and return.
161  //
162  // If the receiver is definitely non-nil, we call the pre- callbacks,
163  // evaluate the call, and call the post- callbacks.
164  //
165  // If we don't know, we drop the potential nil flow and instead
166  // continue from the assumed non-nil state as in (2). This approach
167  // intentionally drops coverage in order to prevent false alarms
168  // in the following scenario:
169  //
170  // id result = [o someMethod]
171  // if (result) {
172  // if (!o) {
173  // // <-- This program point should be unreachable because if o is nil
174  // // it must the case that result is nil as well.
175  // }
176  // }
177  //
178  // However, it also loses coverage of the nil path prematurely,
179  // leading to missed reports.
180  //
181  // It's possible to handle this by performing a state split on every call:
182  // explore the state where the receiver is non-nil, and independently
183  // explore the state where it's nil. But this is not only slow, but
184  // completely unwarranted. The mere presence of the message syntax in the code
185  // isn't sufficient evidence that nil is a realistic possibility.
186  //
187  // An ideal solution would be to add the following constraint that captures
188  // both possibilities without splitting the state:
189  //
190  // ($x == 0) => ($y == 0) (1)
191  //
192  // where in our case '$x' is the receiver symbol, '$y' is the returned symbol,
193  // and '=>' is logical implication. But RangeConstraintManager can't handle
194  // such constraints yet, so for now we go with a simpler, more restrictive
195  // constraint: $x != 0, from which (1) follows as a vacuous truth.
196  if (Msg->isInstanceMessage()) {
197  SVal recVal = Msg->getReceiverSVal();
198  if (!recVal.isUndef()) {
199  // Bifurcate the state into nil and non-nil ones.
200  DefinedOrUnknownSVal receiverVal =
201  recVal.castAs<DefinedOrUnknownSVal>();
202  ProgramStateRef State = Pred->getState();
203 
204  ProgramStateRef notNilState, nilState;
205  std::tie(notNilState, nilState) = State->assume(receiverVal);
206 
207  // Receiver is definitely nil, so run ObjCMessageNil callbacks and return.
208  if (nilState && !notNilState) {
209  ExplodedNodeSet dstNil;
210  StmtNodeBuilder Bldr(Pred, dstNil, *currBldrCtx);
211  bool HasTag = Pred->getLocation().getTag();
212  Pred = Bldr.generateNode(ME, Pred, nilState, nullptr,
214  assert((Pred || HasTag) && "Should have cached out already!");
215  (void)HasTag;
216  if (!Pred)
217  return;
218 
219  ExplodedNodeSet dstPostCheckers;
220  getCheckerManager().runCheckersForObjCMessageNil(dstPostCheckers, Pred,
221  *Msg, *this);
222  for (auto *I : dstPostCheckers)
223  finishArgumentConstruction(Dst, I, *Msg);
224  return;
225  }
226 
227  ExplodedNodeSet dstNonNil;
228  StmtNodeBuilder Bldr(Pred, dstNonNil, *currBldrCtx);
229  // Generate a transition to the non-nil state, dropping any potential
230  // nil flow.
231  if (notNilState != State) {
232  bool HasTag = Pred->getLocation().getTag();
233  Pred = Bldr.generateNode(ME, Pred, notNilState);
234  assert((Pred || HasTag) && "Should have cached out already!");
235  (void)HasTag;
236  if (!Pred)
237  return;
238  }
239  }
240  }
241 
242  // Handle the previsits checks.
243  ExplodedNodeSet dstPrevisit;
245  *Msg, *this);
246  ExplodedNodeSet dstGenericPrevisit;
247  getCheckerManager().runCheckersForPreCall(dstGenericPrevisit, dstPrevisit,
248  *Msg, *this);
249 
250  // Proceed with evaluate the message expression.
251  ExplodedNodeSet dstEval;
252  StmtNodeBuilder Bldr(dstGenericPrevisit, dstEval, *currBldrCtx);
253 
254  for (ExplodedNodeSet::iterator DI = dstGenericPrevisit.begin(),
255  DE = dstGenericPrevisit.end(); DI != DE; ++DI) {
256  ExplodedNode *Pred = *DI;
257  ProgramStateRef State = Pred->getState();
259 
260  if (UpdatedMsg->isInstanceMessage()) {
261  SVal recVal = UpdatedMsg->getReceiverSVal();
262  if (!recVal.isUndef()) {
263  if (ObjCNoRet.isImplicitNoReturn(ME)) {
264  // If we raise an exception, for now treat it as a sink.
265  // Eventually we will want to handle exceptions properly.
266  Bldr.generateSink(ME, Pred, State);
267  continue;
268  }
269  }
270  } else {
271  // Check for special class methods that are known to not return
272  // and that we should treat as a sink.
273  if (ObjCNoRet.isImplicitNoReturn(ME)) {
274  // If we raise an exception, for now treat it as a sink.
275  // Eventually we will want to handle exceptions properly.
276  Bldr.generateSink(ME, Pred, Pred->getState());
277  continue;
278  }
279  }
280 
281  defaultEvalCall(Bldr, Pred, *UpdatedMsg);
282  }
283 
284  // If there were constructors called for object-type arguments, clean them up.
285  ExplodedNodeSet dstArgCleanup;
286  for (auto *I : dstEval)
287  finishArgumentConstruction(dstArgCleanup, I, *Msg);
288 
289  ExplodedNodeSet dstPostvisit;
290  getCheckerManager().runCheckersForPostCall(dstPostvisit, dstArgCleanup,
291  *Msg, *this);
292 
293  // Finally, perform the post-condition check of the ObjCMessageExpr and store
294  // the created nodes in 'Dst'.
296  *Msg, *this);
297 }
#define V(N, I)
Definition: ASTContext.h:3299
static void populateObjCForDestinationSet(ExplodedNodeSet &dstLocation, SValBuilder &svalBuilder, const ObjCForCollectionStmt *S, const Stmt *elem, SVal elementV, SymbolManager &SymMgr, const NodeBuilderContext *currBldrCtx, StmtNodeBuilder &Bldr, bool hasElements)
Generate a node in Bldr for an iteration statement using ObjC for-loop iterator.
Defines the Objective-C statement AST node classes.
LineState State
It wraps the AnalysisDeclContext to represent both the call stack with the help of StackFrameContext ...
Represents Objective-C's @synchronized statement.
Definition: StmtObjC.h:303
Represents Objective-C's collection statement.
Definition: StmtObjC.h:23
ObjCIvarRefExpr - A reference to an ObjC instance variable.
Definition: ExprObjC.h:549
const Expr * getBase() const
Definition: ExprObjC.h:583
ObjCIvarDecl * getDecl()
Definition: ExprObjC.h:579
An expression that sends a message to the given Objective-C object or class.
Definition: ExprObjC.h:945
bool isImplicitNoReturn(const ObjCMessageExpr *ME)
Return true if the given message expression is known to never return.
const ProgramPointTag * getTag() const
Definition: ProgramPoint.h:173
A (possibly-)qualified type.
Definition: Type.h:940
Stmt - This represents one statement.
Definition: Stmt.h:84
Represents a variable declaration or definition.
Definition: Decl.h:919
const Expr * getInit() const
Definition: Decl.h:1356
Manages the lifetime of CallEvent objects.
Definition: CallEvent.h:1356
CallEventRef< ObjCMethodCall > getObjCMethodCall(const ObjCMessageExpr *E, ProgramStateRef State, const LocationContext *LCtx, CFGBlock::ConstCFGElementRef ElemRef)
Definition: CallEvent.h:1427
CallEventRef< T > cloneWithState(ProgramStateRef State) const
Definition: CallEvent.h:92
void runCheckersForPreObjCMessage(ExplodedNodeSet &Dst, const ExplodedNodeSet &Src, const ObjCMethodCall &msg, ExprEngine &Eng)
Run checkers for pre-visiting obj-c messages.
void runCheckersForPreCall(ExplodedNodeSet &Dst, const ExplodedNodeSet &Src, const CallEvent &Call, ExprEngine &Eng)
Run checkers for pre-visiting obj-c messages.
void runCheckersForPostObjCMessage(ExplodedNodeSet &Dst, const ExplodedNodeSet &Src, const ObjCMethodCall &msg, ExprEngine &Eng, bool wasInlined=false)
Run checkers for post-visiting obj-c messages.
void runCheckersForPostStmt(ExplodedNodeSet &Dst, const ExplodedNodeSet &Src, const Stmt *S, ExprEngine &Eng, bool wasInlined=false)
Run checkers for post-visiting Stmts.
void runCheckersForPreStmt(ExplodedNodeSet &Dst, const ExplodedNodeSet &Src, const Stmt *S, ExprEngine &Eng)
Run checkers for pre-visiting Stmts.
void runCheckersForObjCMessageNil(ExplodedNodeSet &Dst, const ExplodedNodeSet &Src, const ObjCMethodCall &msg, ExprEngine &Eng)
Run checkers for visiting an obj-c message to nil.
void runCheckersForPostCall(ExplodedNodeSet &Dst, const ExplodedNodeSet &Src, const CallEvent &Call, ExprEngine &Eng, bool wasInlined=false)
Run checkers for post-visiting obj-c messages.
const ProgramStateRef & getState() const
const LocationContext * getLocationContext() const
ProgramPoint getLocation() const
getLocation - Returns the edge associated with the given node.
void VisitObjCMessage(const ObjCMessageExpr *ME, ExplodedNode *Pred, ExplodedNodeSet &Dst)
void VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S, ExplodedNode *Pred, ExplodedNodeSet &Dst)
Transfer function logic for ObjCAtSynchronizedStmts.
void VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S, ExplodedNode *Pred, ExplodedNodeSet &Dst)
VisitObjCForCollectionStmt - Transfer function logic for ObjCForCollectionStmt.
void VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *DR, ExplodedNode *Pred, ExplodedNodeSet &Dst)
Transfer function logic for computing the lvalue of an Objective-C ivar.
CheckerManager & getCheckerManager() const
Definition: ExprEngine.h:204
ProgramStateManager & getStateManager()
Definition: ExprEngine.h:410
CFGBlock::ConstCFGElementRef getCFGElementRef() const
Definition: ExprEngine.h:229
void defaultEvalCall(NodeBuilder &B, ExplodedNode *Pred, const CallEvent &Call, const EvalCallOptions &CallOpts={})
Default implementation of call evaluation.
static ProgramStateRef setWhetherHasMoreIteration(ProgramStateRef State, const ObjCForCollectionStmt *O, const LocationContext *LC, bool HasMoreIteraton)
Note whether this loop has any more iteratios to model.
static bool isLocType(QualType T)
Definition: SVals.h:259
unsigned blockCount() const
Returns the number of times the current basic block has been visited on the exploded graph path.
Definition: CoreEngine.h:222
CallEventManager & getCallEventManager()
Definition: ProgramState.h:579
nonloc::ConcreteInt makeIntVal(const IntegerLiteral *integer)
Definition: SValBuilder.h:290
loc::MemRegionVal makeLoc(SymbolRef sym)
Definition: SValBuilder.h:377
SVal - This represents a symbolic expression, which can be either an L-value or an R-value.
Definition: SVals.h:55
bool isUndef() const
Definition: SVals.h:104
std::optional< T > getAs() const
Convert to the specified SVal type, returning std::nullopt if this SVal is not of the desired type.
Definition: SVals.h:86
T castAs() const
Convert to the specified SVal type, asserting that this SVal is of the desired type.
Definition: SVals.h:82
This builder class is useful for generating nodes that resulted from visiting a statement.
Definition: CoreEngine.h:382
ExplodedNode * generateSink(const Stmt *S, ExplodedNode *Pred, ProgramStateRef St, const ProgramPointTag *tag=nullptr, ProgramPoint::Kind K=ProgramPoint::PostStmtKind)
Definition: CoreEngine.h:421
ExplodedNode * generateNode(const Stmt *S, ExplodedNode *Pred, ProgramStateRef St, const ProgramPointTag *tag=nullptr, ProgramPoint::Kind K=ProgramPoint::PostStmtKind)
Definition: CoreEngine.h:411
Symbolic value.
Definition: SymExpr.h:30
const SymbolConjured * conjureSymbol(const Stmt *E, const LocationContext *LCtx, QualType T, unsigned VisitCount, const void *SymbolTag=nullptr)
The JSON file list parser is used to communicate input to InstallAPI.
const FunctionProtoType * T