Struct ResourceMetadata
Struct Documentation
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struct ResourceMetadata
The metadata associated with a resource ID.
A resource can be either a buffer, texture, shader, or sampler, indicated by the given type field.
Public Members
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ResourceType type = {kResourceTypeInvalid}
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std::string debugName
The debug name, if set, empty otherwise.
See also
ResourceType
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BufferMetadata buffer = {}
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TextureMetadata texture = {}
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ShaderMetadata shader = {}
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SamplerMetadata sampler = {}
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ResourceType type = {kResourceTypeInvalid}