Struct InputBindingInfo::ShaderBinding
Defined in File input-binding-info.h
Nested Relationships
This struct is a nested type of Class InputBindingInfo.
Struct Documentation
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struct ShaderBinding
This struct represents shader binding. @detail For DX this binding information is different from DescriptorBinding which represents the position inside a DescriptorHeap/DescriptorSet. For Vulkan this is the same as DescriptorBinding.
Public Members
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uint32_t registerIndex = {0}
DX shader variable register index.
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uint32_t registerType = {0}
DX shader variable register index.
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uint32_t spaceIndex = {0}
DX shader variable space index.
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uint32_t arrayIndex = {0}
The array index within the bind slot at bind index.
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uint32_t registerIndex = {0}