Struct D3D12PlaybackSupport::DescriptorHeapDataDX12
Defined in File d3d12-playback-support.h
Nested Relationships
This struct is a nested type of Class D3D12PlaybackSupport.
Struct Documentation
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struct DescriptorHeapDataDX12
Public Members
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uint32_t uniqueSequentialID = 0
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uint32_t incrementSize = 0
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uint32_t captureIncrementSize = 0
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D3D12_DESCRIPTOR_HEAP_TYPE descriptorHeapType = D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES
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D3D12_CPU_DESCRIPTOR_HANDLE cpuHandle = {}
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D3D12_GPU_DESCRIPTOR_HANDLE gpuHandle = {}
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ID3D12DescriptorHeap *heap = nullptr
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uint32_t uniqueSequentialID = 0