Struct BlendState
Defined in File embedded-pipeline-info.h
Struct Documentation
-
struct BlendState
API agnostic struct to represent Blend state.
Public Members
-
bool alphaToCoverageEnable = {false}
Specifies if alpha-to-coverage as a multisampling technique is enabled.
-
bool independentBlendEnable = {false}
Specifies if independent blending in simultaneous render targets is enabled.
-
float blendConstants[4] = {0, 0, 0, 0}
Array of blend factors, one for each RGBA component.
-
uint32_t attachmentCount = {0}
The number of BlendStateAttachment elements in the pAttachments array.
-
api_types::BlendStateAttachment const *pAttachments = {nullptr}
An array of BlendStateAttachment structures that describe the blend states for render targets.
-
bool alphaToCoverageEnable = {false}