Struct VertexInputAttribute
Defined in File structures.h
Struct Documentation
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struct VertexInputAttribute
Graphics API agnostic information for vertex buffer attributes.
Public Members
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uint32_t binding = {0}
This VertexInputAttribute's binding.
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uint32_t location = {0}
This VertexInputAttribute's shader location.
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Format format = {GPA_FORMAT_UNKNOWN}
This VertexInputAttribute's Format.
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uint32_t offset = {0}
This VertexInputAttribute's byte offset relative to the start of an element in the VertexInputBinding.
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uint32_t binding = {0}