Struct ShaderResources
Defined in File spirv_cross.hpp
Struct Documentation
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struct ShaderResources
Public Members
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SmallVector<Resource> uniform_buffers
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SmallVector<Resource> storage_buffers
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SmallVector<Resource> stage_inputs
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SmallVector<Resource> stage_outputs
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SmallVector<Resource> subpass_inputs
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SmallVector<Resource> storage_images
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SmallVector<Resource> sampled_images
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SmallVector<Resource> atomic_counters
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SmallVector<Resource> acceleration_structures
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SmallVector<Resource> gl_plain_uniforms
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SmallVector<Resource> push_constant_buffers
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SmallVector<Resource> shader_record_buffers
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SmallVector<Resource> separate_images
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SmallVector<Resource> separate_samplers
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SmallVector<BuiltInResource> builtin_inputs
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SmallVector<BuiltInResource> builtin_outputs
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SmallVector<Resource> uniform_buffers