Struct MSLShaderInterfaceVariable

Struct Documentation

struct MSLShaderInterfaceVariable

Public Members

uint32_t location = 0
uint32_t component = 0
MSLShaderVariableFormat format = MSL_SHADER_VARIABLE_FORMAT_OTHER
spv::BuiltIn builtin = spv::BuiltInMax
uint32_t vecsize = 0
MSLShaderVariableRate rate = MSL_SHADER_VARIABLE_RATE_PER_VERTEX