Struct DSTORAGE_DESTINATION_TEXTURE_REGION
Defined in File dstorage.h
Struct Documentation
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struct DSTORAGE_DESTINATION_TEXTURE_REGION
Describes the destination for a request with DestinationType DSTORAGE_REQUEST_DESTINATION_TEXTURE_REGION.
Public Members
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ID3D12Resource *Resource
Address of the resource to receive the final result of this request.
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UINT SubresourceIndex
Describes the destination texture copy location. The subresource referred to must be in the D3D12_RESOURCE_STATE_COMMON state.
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D3D12_BOX Region
Coordinates and size of the destination region to copy, in pixels.
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ID3D12Resource *Resource