Program Listing for File reset-d3d12-counter-operation.h

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#pragma once

#include "operations/operation.h"
#include "serialization/apicallcontext.h"

namespace gpa {

namespace serialization {

struct ResetD3D12CounterOperation : public Operation
{
    enum CounterType {
        kInvalidCounter = 0,
        kD3D12ResourceCounter,
        kD3D12HeapCounter
    };

    ResetD3D12CounterOperation();
    ~ResetD3D12CounterOperation();

    virtual char const *GetName() const;

    virtual size_t Serialize(MemoryBackedSerializer *) const;
    virtual size_t Deserialize(MemoryBackedSerializer *);

    CounterType type{};

    uint32_t counter{};
};

}  // namespace serialization
}  // namespace gpa