Program Listing for File pipeline-descriptor-set-info.h
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#pragma once
#include "playback/resource-info/detail/span.h"
#include "playback/resource-info/resource-info.h"
#include "api-types/api-types.h"
#include <vector>
namespace gpa {
namespace playback {
enum class DescriptorType {
BUFFER,
TEXTURE,
SAMPLER,
COMBINED_IMAGE_SAMPLER,
ACCELERATION_STRUCTURE
};
struct PipelineDescriptorBinding
{
api_types::ShaderStageFlags shaderStageVisibility{api_types::GPA_SHADER_STAGE_UNKNOWN};
uint32_t descriptorCount{0};
uint32_t shaderBinding{0};
uint32_t shaderSpace{0};
DescriptorType type{DescriptorType::BUFFER};
};
bool operator==(PipelineDescriptorBinding const& lhs, PipelineDescriptorBinding const& rhs);
bool operator!=(PipelineDescriptorBinding const& lhs, PipelineDescriptorBinding const& rhs);
bool operator<(PipelineDescriptorBinding const& lhs, PipelineDescriptorBinding const& rhs);
class PipelineDescriptorSet final
: public ResourceInfo
{
public:
TypeId GetTypeId() const override final;
uint64_t bindingCount{0};
PipelineDescriptorBinding const* pBindings{nullptr};
api_types::ShaderStageFlags shaderStageVisibility{api_types::GPA_SHADER_STAGE_UNKNOWN};
protected:
void OnRegister() override final;
private:
class Storage final
{
public:
std::vector<PipelineDescriptorBinding> bindings;
} mStorage;
};
namespace detail {
template<>
inline auto MakeTuple<PipelineDescriptorSet>(const PipelineDescriptorSet& pipelineDescriptorSet)
{
return std::make_tuple(
pipelineDescriptorSet.bindingCount,
MakeSpan(pipelineDescriptorSet.pBindings, pipelineDescriptorSet.bindingCount));
}
} // namespace detail
} // namespace playback
} // namespace gpa