Program Listing for File playback-engine.h
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#pragma once
#include "igpa-config.h"
#include "playback/experiments/experimentor.h"
#include "playback/metadata-extraction/metadata-extractor-ex.h"
#include "playback/metadata-extraction/metadata-types.h"
#include "playback/data-collection/metrics-extractor.h"
#include "playback/range-player.h"
#include "playback/resource-extraction/resource-extractor.h"
#include "playback/geometry-extraction/geometry-extractor.h"
#include "playback/isa-code-extraction/isa-code-extractor.h"
#include <unordered_set>
#include <vector>
namespace gpa {
namespace playback {
class Experimentor;
class GeometryExtractor;
class MetadataExtractor;
class MetadataExtractorEx;
class MetricsExtractor;
class ResourceExtractor;
class ShaderProfileExtractor;
class ISACodeExtractor;
struct Services
{
GeometryExtractor* geometryExtractor = nullptr;
MetadataExtractor* metadataExtractor = nullptr;
MetadataExtractorEx* metadataExtractorEx = nullptr;
Experimentor* experimentor = nullptr;
ResourceExtractor* resourceExtractor = nullptr;
ResourceExtractor* resourceExtractorEx = nullptr;
MetricsExtractor* metricsExtractor = nullptr;
ShaderProfileExtractor* shaderProfileExtractor = nullptr;
ISACodeExtractor* isaCodeExtractor = nullptr;
};
struct PlaybackEngineParameters
{
bool isShaderProfilerEnabled = true;
};
class PlaybackEngine
{
public:
PlaybackEngine(RangePlayer* rangePlayer);
virtual ~PlaybackEngine();
PlaybackEngine(RangePlayer* rangePlayer, Services* serviceOverrides);
PlaybackEngine(RangePlayer* rangePlayer, Services* serviceOverrides, const PlaybackEngineParameters& parameters);
public:
MetadataExtractorEx const& GetMetadataExtractor() const;
Experimentor& GetExperimentor();
Experimentor const& GetExperimentor() const;
MetricsExtractor& GetMetricsExtractor();
MetricsExtractor const& GetMetricsExtractor() const;
bool IsShaderProfilerAvailable() const;
ResourceExtractor const& GetResourceExtractor(bool getUpdatedResourceExtractor = true) const;
ResourceExtractor& GetResourceExtractor(bool getUpdatedResourceExtractor = true);
GeometryExtractor& GetGeometryExtractor();
GeometryExtractor const& GetGeometryExtractor() const;
void DisableCalls(uint64_t const* callIndices, uint64_t count);
void EnableCalls(uint64_t const* callIndices, uint64_t count);
void EnableAllCalls();
void Execute();
void Execute(ResourceExtractor::Request& request);
data_collection::MetricsQueryResult Execute(data_collection::MetricsRequest const* request);
void Execute(ProfileShaderRequest const& request, ProfileShaderResult& result);
void Execute(ProfileShaderRequest const& request, ShaderMetricsResult& result);
void Execute(GeometryExtractor::Request& request);
void Execute(ISACodeExtractor::Request& request, ISACodeExtractor::Result& result);
private:
bool ExecuteCallCondition(Callable* callable, uint64_t callIndex) const;
ExecutionCallbacks CreateExecutionCallbacks(CallableReceiver* receiver, CallableCallbacks* callbacks = nullptr);
RangePlayer* mRangePlayer{nullptr};
std::unique_ptr<MetadataExtractor> mMetadataExtractor;
std::unique_ptr<MetadataExtractorEx> mMetadataExtractorEx;
std::unique_ptr<Experimentor> mExperimentor;
std::unique_ptr<ResourceExtractor> mResourceExtractor;
std::unique_ptr<ResourceExtractor> mResourceExtractorEx;
std::unique_ptr<MetricsExtractor> mMetricsExtractor;
std::unique_ptr<ShaderProfileExtractor> mShaderProfileExtractor;
std::unique_ptr<GeometryExtractor> mGeometryExtractor;
std::unique_ptr<ISACodeExtractor> mISACodeExtractor;
std::unordered_set<uint64_t> mDisabledCalls;
bool mAssistedDisable{false};
PlaybackEngine(PlaybackEngine const&) = delete;
PlaybackEngine& operator=(PlaybackEngine const&) = delete;
};
} // namespace playback
} // namespace gpa