Program Listing for File directx12-range-repeat-cache-heap.h

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#pragma once

#include "playback/directx-range-repeat-cache.h"

namespace gpa {
namespace playback {

class Callable;

namespace repeat {
namespace directx {

class ID3D12HeapRangeRepeatCache : public RangeRepeatCacheCOM
{
private:
    uint64_t mSize = 0;

public:
    using Ptr = std::shared_ptr<ID3D12HeapRangeRepeatCache>;

    using RangeRepeatCacheCOM::RangeRepeatCacheCOM;

    void OnRangeEnter(GPADispatchTable const*& table) override;
    void OnRangeRepeatRecreateObject(GPADispatchTable const*& table, uint64_t repeatPass) override;
};

}  // namespace directx
}  // namespace repeat
}  // namespace playback
}  // namespace gpa