Program Listing for File opengl-context.h
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#pragma once
#include <gpu-utility/opengl-version.h>
#include <gpu-utility/opengl-features.h>
struct GPADispatchTable;
namespace gpa {
namespace gpu_utility {
class GLContext
{
public:
explicit GLContext(const GPADispatchTable& table)
: mTable(table)
, mVersion(table)
, mFeatures(table)
{
}
GLContext(const GLContext&) = delete;
GLContext& operator=(const GLContext&) = delete;
void OnMakeContextCurrent()
{
mVersion.Reset();
mVersion.Update();
mFeatures.Update(mVersion.GetDesc());
}
const GPADispatchTable& GetTable() const
{
return mTable;
}
const gpu_utility::GLFeatures& GetFeatures() const
{
return mFeatures;
}
const gpu_utility::GLVersion& GetVersion() const
{
return mVersion;
}
private:
const GPADispatchTable& mTable;
GLVersion mVersion;
GLFeatures mFeatures;
};
} // namespace gpu_utility
} // namespace gpa