Program Listing for File dxgi-swapchain.h

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and your use of them is governed by the express license under which they
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#pragma once
#include "d3d12-object.h"
#include <guiddef.h>
#include <dxgi1_6.h>
#include <vector>

namespace gpa {
namespace d3d12_state_tracker {

class DXGISwapChainState : public DXGIObjectState
{
public:
    enum SwapChainType : uint32_t {
        kInvalid = 0,
        kDefault,
        kSwapChainForComposition,
        kSwapChainForCoreWindow,
        kSwapChainForHwnd,
        kMaxTypes
    };

    struct BackBufferEntry
    {
        WeakPtr<ID3D12Resource> backBuffer;
        bool obtained = false;
    };

private:
    std::vector<IUnknown *> mPresentQueues;
    IDXGIOutput *mRestrictToOutput = nullptr;
    HWND mHwnd = 0;
    bool mHasFullscreenDesc = false;
    DXGI_SWAP_CHAIN_FULLSCREEN_DESC mFullscreenDesc{};
    SwapChainType mType = kInvalid;
    std::vector<BackBufferEntry> mBackBuffers;

public:
    static constexpr GUID sGUID = {0x17e90e57, 0x3481, 0x4b6d, {0x83, 0x79, 0x81, 0xe1, 0x5f, 0xf9, 0x48, 0xc2}};

public:
    DXGISwapChainState(IDXGISwapChain *, IUnknown *pDevice, const DXGI_SWAP_CHAIN_DESC *pDesc);
    DXGISwapChainState(IDXGISwapChain1 *, IUnknown *pDevice, const DXGI_SWAP_CHAIN_DESC1 *pDesc, IDXGIOutput *pRestrictToOutput);
    DXGISwapChainState(IDXGISwapChain1 *, IUnknown *pDevice, IUnknown *pWindow, const DXGI_SWAP_CHAIN_DESC1 *pDesc, IDXGIOutput *pRestrictToOutput);
    DXGISwapChainState(IDXGISwapChain1 *, IUnknown *pDevice, HWND hWnd, const DXGI_SWAP_CHAIN_DESC1 *pDesc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *pFullscreenDesc, IDXGIOutput *pRestrictToOutput);

    virtual ~DXGISwapChainState();

    GUID GetGUID() override;

    SwapChainType GetType() const;
    BackBufferEntry const *GetBackBufferState(uint32_t bufferIndex) const;

    std::vector<IUnknown *> const &GetPresentQueues() const;

    void OnGetBuffer(uint32_t bufferIndex, void **ppBuffer);
    void OnResizeBuffers(uint32_t BufferCount, uint32_t Width, uint32_t Height, DXGI_FORMAT NewFormat, uint32_t SwapChainFlags);
    void OnResizeBuffers1(uint32_t BufferCount, uint32_t Width, uint32_t Height, DXGI_FORMAT Format, uint32_t SwapChainFlags, const uint32_t *pCreationNodeMask, IUnknown *const *ppPresentQueue);
};

}  // namespace d3d12_state_tracker
}  // namespace gpa