Program Listing for File d3d12-cross-gpu-support.h
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#pragma once
#include <stdint.h>
#include <d3d12.h>
namespace gpa {
namespace cross_gpu {
typedef uint64_t TObjectKey;
#define NULL_OBJECT_KEY 0
#define INVALID_OFFSET static_cast<uint64_t>(-1)
struct DeviceResourceAllocationInfo
{
TObjectKey DeviceKey = NULL_OBJECT_KEY;
D3D12_RESOURCE_ALLOCATION_INFO Info = {};
};
} // namespace cross_gpu
} // namespace gpa