Enum ShaderLanguage
Defined in File enumerations.h
Enum Documentation
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enum gpa::api_types::ShaderLanguage
Describes the underlying shading language used by the shader source code.
Values:
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enumerator GPA_SHADER_LANGUAGE_UNKNOWN
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enumerator GPA_SHADER_LANGUAGE_GLSL
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enumerator GPA_SHADER_LANGUAGE_HLSL
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enumerator GPA_SHADER_LANGUAGE_CM
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enumerator GPA_SHADER_LANGUAGE_DXBC
Microsoft DirectX bytecode (SM <= 5.x)
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enumerator GPA_SHADER_LANGUAGE_DXIL
Microsoft DirectX intermediate language (SM 6.x)
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enumerator GPA_SHADER_LANGUAGE_SPIRV
Human-readable SPIR-V.
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enumerator GPA_SHADER_LANGUAGE_ISA
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enumerator GPA_SHADER_LANGUAGE_COUNT
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enumerator GPA_SHADER_LANGUAGE_BEGIN
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enumerator GPA_SHADER_LANGUAGE_END
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enumerator GPA_SHADER_LANGUAGE_UNKNOWN