Class ShaderInterface
Defined in File shader-interface.h
Class Documentation
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class ShaderInterface
Public Functions
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ShaderInterface()
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ShaderInterface(ShaderInterface &&other)
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ShaderInterface(ShaderInterface const &other)
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~ShaderInterface()
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ShaderInterface &operator=(ShaderInterface &&other)
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ShaderInterface &operator=(ShaderInterface const &other)
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void AppendMissingInstances(ShaderInterface &other)
Append missing instances from the other shader inteface. Other interface is invalidated.
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void AddInstance(ShaderBlockModifier category, Instance &&instance)
Add an existing, populated Instance into internal output-buffer metadata collection.
Note
This operation is performed with MOVE semantics
- Parameters
instance --
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uint64_t InstanceCount(ShaderBlockModifier category) const
UniformCount.
- Returns
Number of definition instances from given category used by the shader
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introspection::Instance const *GetInstance(ShaderBlockModifier category, uint64_t index) const
Get a reference to a definition of instance from given category.
- Parameters
index --
- Returns
Const pointer to the definition, or null if index is out of range
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SourceType GetOriginalSourceType() const
Returns the shading language corresponding to the original high-level language the shader source code was written in before compilation, e.g. HLSL, GLSL.
- Returns
A SourceType corresponding to the original language, or kNotFound if no high-level equivalent was recognized.
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void SetOriginalSourceType(SourceType const &type)
Sets the shading language corresponding to the original source before compilation.
- Parameters
type -- A SourceType corresponding to the original language.
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ShaderVersion GetVersion() const
Returns the version information for this shader.
See also
Version
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void SetVersion(ShaderVersion const &version)
Sets the version information for this shader.
- Parameters
version -- The version
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api_types::PrimitiveTopology GetGeometryShaderOutputTopology() const
Returns the geometry shader output topology.
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void SetGeometryShaderOutputTopology(api_types::PrimitiveTopology gsOutputTopology)
Sets the geometry shader output topology.
- Parameters
gsOutputTopology -- The topology
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ShaderInterface()