FastUIDraw
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This is the complete list of members for fastuidraw::Painter, including all inherited members.
add_reference(const reference_counted_base< T, Counter > *p) | fastuidraw::reference_counted_base< T, Counter > | inlinestatic |
apply_mipmapping enum value | fastuidraw::PainterBrushEnums | |
begin(const reference_counted_ptr< PainterSurface > &surface, const float3x3 &initial_transformation, bool clear_color_buffer=true) | fastuidraw::Painter | |
begin(const reference_counted_ptr< PainterSurface > &surface, enum screen_orientation orientation, bool clear_color_buffer=true) | fastuidraw::Painter | |
begin_coverage_buffer(void) | fastuidraw::Painter | |
begin_coverage_buffer(const Rect &logical_rect, float additional_pixel_slack=0.0f, float additional_item_slack=0.0f) | fastuidraw::Painter | |
begin_coverage_buffer(const NormalizedCoordRect &normalized_rect, float additional_pixel_slack=0.0f) | fastuidraw::Painter | |
begin_layer(const reference_counted_ptr< const PainterEffect > &effect, PainterEffectParams &effect_params) | fastuidraw::Painter | |
begin_layer(const vec4 &color_modulate) | fastuidraw::Painter | |
begin_layer(float alpha) | fastuidraw::Painter | inline |
bevel_joins enum value | fastuidraw::PainterEnums | |
blend_mode(void) const | fastuidraw::Painter | |
blend_mode_t enum name | fastuidraw::PainterEnums | |
blend_porter_duff_clear enum value | fastuidraw::PainterEnums | |
blend_porter_duff_dst enum value | fastuidraw::PainterEnums | |
blend_porter_duff_dst_atop enum value | fastuidraw::PainterEnums | |
blend_porter_duff_dst_in enum value | fastuidraw::PainterEnums | |
blend_porter_duff_dst_out enum value | fastuidraw::PainterEnums | |
blend_porter_duff_dst_over enum value | fastuidraw::PainterEnums | |
blend_porter_duff_modulate enum value | fastuidraw::PainterEnums | |
blend_porter_duff_plus enum value | fastuidraw::PainterEnums | |
blend_porter_duff_src enum value | fastuidraw::PainterEnums | |
blend_porter_duff_src_atop enum value | fastuidraw::PainterEnums | |
blend_porter_duff_src_in enum value | fastuidraw::PainterEnums | |
blend_porter_duff_src_out enum value | fastuidraw::PainterEnums | |
blend_porter_duff_src_over enum value | fastuidraw::PainterEnums | |
blend_porter_duff_xor enum value | fastuidraw::PainterEnums | |
blend_shader(void) const | fastuidraw::Painter | |
blend_shader(const reference_counted_ptr< PainterBlendShader > &h, BlendMode blend_mode) | fastuidraw::Painter | |
blend_shader(const PainterBlendShaderSet &shader_set, enum blend_mode_t m) | fastuidraw::Painter | inline |
blend_shader(enum blend_mode_t m) | fastuidraw::Painter | inline |
blend_w3c_color enum value | fastuidraw::PainterEnums | |
blend_w3c_color_burn enum value | fastuidraw::PainterEnums | |
blend_w3c_color_dodge enum value | fastuidraw::PainterEnums | |
blend_w3c_darken enum value | fastuidraw::PainterEnums | |
blend_w3c_difference enum value | fastuidraw::PainterEnums | |
blend_w3c_exclusion enum value | fastuidraw::PainterEnums | |
blend_w3c_hardlight enum value | fastuidraw::PainterEnums | |
blend_w3c_hue enum value | fastuidraw::PainterEnums | |
blend_w3c_lighten enum value | fastuidraw::PainterEnums | |
blend_w3c_luminosity enum value | fastuidraw::PainterEnums | |
blend_w3c_multiply enum value | fastuidraw::PainterEnums | |
blend_w3c_overlay enum value | fastuidraw::PainterEnums | |
blend_w3c_saturation enum value | fastuidraw::PainterEnums | |
blend_w3c_screen enum value | fastuidraw::PainterEnums | |
blend_w3c_softlight enum value | fastuidraw::PainterEnums | |
cap_style enum name | fastuidraw::PainterEnums | |
clip_equations(void) | fastuidraw::Painter | |
clip_in_path(const Path &path, enum fill_rule_t fill_rule) | fastuidraw::Painter | |
clip_in_path(const FilledPath &path, enum fill_rule_t fill_rule) | fastuidraw::Painter | |
clip_in_path(const Path &path, const CustomFillRuleBase &fill_rule) | fastuidraw::Painter | |
clip_in_path(const FilledPath &path, const CustomFillRuleBase &fill_rule) | fastuidraw::Painter | |
clip_in_rect(const Rect &rect) | fastuidraw::Painter | |
clip_in_rounded_rect(const RoundedRect &R) | fastuidraw::Painter | |
clip_out_convex_polygon(c_array< const vec2 > poly) | fastuidraw::Painter | |
clip_out_custom(PainterItemShader *shader, const PainterDataValue< PainterItemShaderData > &shader_data, c_array< const c_array< const PainterAttribute > > attrib_chunks, c_array< const c_array< const PainterIndex > > index_chunks, c_array< const int > index_adjusts, c_array< const unsigned int > attrib_chunk_selector) | fastuidraw::Painter | |
clip_out_custom(PainterItemShader *shader, const PainterDataValue< PainterItemShaderData > &shader_data, c_array< const c_array< const PainterAttribute > > attrib_chunks, c_array< const c_array< const PainterIndex > > index_chunks, c_array< const int > index_adjusts) | fastuidraw::Painter | inline |
clip_out_custom(PainterItemShader *shader, const PainterDataValue< PainterItemShaderData > &shader_data, c_array< const PainterAttribute > attrib_chunk, c_array< const PainterIndex > index_chunk, int index_adjust=0) | fastuidraw::Painter | inline |
clip_out_path(const Path &path, enum fill_rule_t fill_rule) | fastuidraw::Painter | |
clip_out_path(const FilledPath &path, enum fill_rule_t fill_rule) | fastuidraw::Painter | |
clip_out_path(const Path &path, const CustomFillRuleBase &fill_rule) | fastuidraw::Painter | |
clip_out_path(const FilledPath &path, const CustomFillRuleBase &fill_rule) | fastuidraw::Painter | |
clip_out_rect(const Rect &rect) | fastuidraw::Painter | |
clip_out_rounded_rect(const RoundedRect &R) | fastuidraw::Painter | |
clip_polygon(void) | fastuidraw::Painter | |
clip_region_bounds(vec2 *min_pt, vec2 *max_pt) | fastuidraw::Painter | |
clip_region_logical_bounds(vec2 *min_pt, vec2 *max_pt) | fastuidraw::Painter | |
clockwise enum value | fastuidraw::PainterEnums | |
colorstop_atlas(void) const | fastuidraw::Painter | |
complement_fill_rule(enum fill_rule_t f) | fastuidraw::PainterEnums | static |
complement_nonzero_fill_rule enum value | fastuidraw::PainterEnums | |
complement_odd_even_fill_rule enum value | fastuidraw::PainterEnums | |
compute_glyph_renderer(float pixel_size) | fastuidraw::Painter | |
compute_glyph_renderer(float pixel_size, const GlyphRendererChooser &chooser) | fastuidraw::Painter | |
compute_path_thresh(const Path &path) | fastuidraw::Painter | |
compute_path_thresh(const Path &path, const c_array< const uvec4 > shader_data, const reference_counted_ptr< const StrokingDataSelectorBase > &selector, float *out_rounded_thresh) | fastuidraw::Painter | |
concat(const float3x3 &tr) | fastuidraw::Painter | |
counter_clockwise enum value | fastuidraw::PainterEnums | |
curve_flatness(float thresh) | fastuidraw::Painter | |
curve_flatness(void) | fastuidraw::Painter | |
default_glyph_renderer_chooser(void) const | fastuidraw::Painter | |
default_shaders(void) const | fastuidraw::Painter | |
dont_apply_mipmapping enum value | fastuidraw::PainterBrushEnums | |
draw_data_added_count(void) const | fastuidraw::Painter | |
draw_generic(PainterItemShader *shader, const PainterData &draw, c_array< const PainterAttribute > attrib_chunk, c_array< const PainterIndex > index_chunk, int index_adjust=0) | fastuidraw::Painter | inline |
draw_generic(PainterItemShader *shader, const PainterData &draw, c_array< const c_array< const PainterAttribute > > attrib_chunks, c_array< const c_array< const PainterIndex > > index_chunks, c_array< const int > index_adjusts) | fastuidraw::Painter | |
draw_generic(PainterItemShader *shader, const PainterData &draw, c_array< const c_array< const PainterAttribute > > attrib_chunks, c_array< const c_array< const PainterIndex > > index_chunks, c_array< const int > index_adjusts, c_array< const unsigned int > attrib_chunk_selector) | fastuidraw::Painter | |
draw_generic(PainterItemShader *shader, const PainterData &draw, c_array< const PainterAttribute > attrib_chunk, c_array< const PainterIndex > index_chunk, range_type< int > z_range, int index_adjust=0) | fastuidraw::Painter | |
draw_generic(PainterItemShader *shader, const PainterData &draw, c_array< const c_array< const PainterAttribute > > attrib_chunks, c_array< const c_array< const PainterIndex > > index_chunks, c_array< const range_type< int > > z_ranges, c_array< const int > index_adjusts) | fastuidraw::Painter | |
draw_generic(PainterItemShader *shader, const PainterData &draw, const PainterAttributeWriter &src) | fastuidraw::Painter | |
draw_glyphs(const PainterGlyphShader &shader, const PainterData &draw, const GlyphSequence &glyph_sequence, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | |
draw_glyphs(const PainterData &draw, const GlyphSequence &glyph_sequence, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | |
draw_glyphs(const PainterBrush &brush, const GlyphSequence &glyph_sequence, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | inline |
draw_glyphs(const PainterGlyphShader &shader, const PainterData &draw, const GlyphSequence &glyph_sequence, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | |
draw_glyphs(const PainterData &draw, const GlyphSequence &glyph_sequence, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | |
draw_glyphs(const PainterBrush &brush, const GlyphSequence &glyph_sequence, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | inline |
draw_glyphs(const PainterGlyphShader &shader, const PainterData &draw, const GlyphRun &glyph_run, unsigned int begin, unsigned int count, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | |
draw_glyphs(const PainterData &draw, const GlyphRun &glyph_run, unsigned int begin, unsigned int count, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | |
draw_glyphs(const PainterBrush &brush, const GlyphRun &glyph_run, unsigned int begin, unsigned int count, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | inline |
draw_glyphs(const PainterGlyphShader &shader, const PainterData &draw, const GlyphRun &glyph_run, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | |
draw_glyphs(const PainterData &draw, const GlyphRun &glyph_run, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | |
draw_glyphs(const PainterBrush &brush, const GlyphRun &glyph_run, GlyphRenderer renderer=GlyphRenderer(banded_rays_glyph)) | fastuidraw::Painter | inline |
draw_glyphs(const PainterGlyphShader &shader, const PainterData &draw, const GlyphRun &glyph_run, unsigned int begin, unsigned int count, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | |
draw_glyphs(const PainterData &draw, const GlyphRun &glyph_run, unsigned int begin, unsigned int count, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | |
draw_glyphs(const PainterBrush &brush, const GlyphRun &glyph_run, unsigned int begin, unsigned int count, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | inline |
draw_glyphs(const PainterGlyphShader &shader, const PainterData &draw, const GlyphRun &glyph_run, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | |
draw_glyphs(const PainterData &draw, const GlyphRun &glyph_run, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | |
draw_glyphs(const PainterBrush &brush, const GlyphRun &glyph_run, const GlyphRendererChooser &renderer_chooser) | fastuidraw::Painter | inline |
end(void) | fastuidraw::Painter | |
end_coverage_buffer(void) | fastuidraw::Painter | |
end_layer(void) | fastuidraw::Painter | |
fill_convex_polygon(const PainterFillShader &shader, const PainterData &draw, c_array< const vec2 > pts, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_convex_polygon(const PainterData &draw, c_array< const vec2 > pts, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_convex_polygon(const PainterBrush &brush, c_array< const vec2 > pts, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | inline |
fill_path(const PainterFillShader &shader, const PainterData &draw, const FilledPath &data, enum fill_rule_t fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_path(const PainterFillShader &shader, const PainterData &draw, const Path &path, enum fill_rule_t fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_path(const PainterFillShader &shader, const PainterData &draw, const FilledPath &data, const CustomFillRuleBase &fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_path(const PainterFillShader &shader, const PainterData &draw, const Path &path, const CustomFillRuleBase &fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_path(const PainterGlyphShader &shader, const PainterData &draw, const ShaderFilledPath &path, enum fill_rule_t fill_rule) | fastuidraw::Painter | |
fill_path(const PainterData &draw, const Path &path, enum fill_rule_t fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_path(const PainterData &draw, const Path &path, const CustomFillRuleBase &fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_path(const PainterData &draw, const ShaderFilledPath &path, enum fill_rule_t fill_rule) | fastuidraw::Painter | |
fill_path(const PainterBrush &brush, const Path &path, enum fill_rule_t fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | inline |
fill_path(const PainterBrush &brush, const Path &path, const CustomFillRuleBase &fill_rule, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | inline |
fill_rect(const PainterFillShader &shader, const PainterData &draw, const Rect &rect, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_rect(const PainterData &draw, const Rect &rect, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_rect(const PainterBrush &brush, const Rect &rect, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | inline |
fill_rounded_rect(const PainterFillShader &shader, const PainterData &draw, const RoundedRect &R, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_rounded_rect(const PainterData &draw, const RoundedRect &R, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | |
fill_rounded_rect(const PainterBrush &brush, const RoundedRect &R, bool apply_shader_anti_aliasing=true) | fastuidraw::Painter | inline |
fill_rule_t enum name | fastuidraw::PainterEnums | |
filter_cubic enum value | fastuidraw::PainterBrushEnums | |
filter_linear enum value | fastuidraw::PainterBrushEnums | |
filter_nearest enum value | fastuidraw::PainterBrushEnums | |
filter_t enum name | fastuidraw::PainterBrushEnums | |
flat_caps enum value | fastuidraw::PainterEnums | |
flush(void) | fastuidraw::Painter | |
flush(const reference_counted_ptr< PainterSurface > &new_surface) | fastuidraw::Painter | |
glyph_atlas(void) const | fastuidraw::Painter | |
glyph_cache(void) const | fastuidraw::Painter | |
glyph_layout_horizontal enum value | fastuidraw::PainterEnums | |
glyph_layout_type enum name | fastuidraw::PainterEnums | |
glyph_layout_vertical enum value | fastuidraw::PainterEnums | |
gradient_linear enum value | fastuidraw::PainterBrushEnums | |
gradient_non enum value | fastuidraw::PainterBrushEnums | |
gradient_radial enum value | fastuidraw::PainterBrushEnums | |
gradient_sweep enum value | fastuidraw::PainterBrushEnums | |
gradient_type_t enum name | fastuidraw::PainterBrushEnums | |
image_atlas(void) const | fastuidraw::Painter | |
is_miter_join(enum join_style js) | fastuidraw::PainterEnums | inlinestatic |
join_style enum name | fastuidraw::PainterEnums | |
label(enum screen_orientation v) | fastuidraw::PainterEnums | static |
label(enum rotation_orientation_t v) | fastuidraw::PainterEnums | static |
label(enum glyph_layout_type v) | fastuidraw::PainterEnums | static |
label(enum cap_style v) | fastuidraw::PainterEnums | static |
label(enum join_style v) | fastuidraw::PainterEnums | static |
label(enum fill_rule_t v) | fastuidraw::PainterEnums | static |
label(enum stroking_method_t v) | fastuidraw::PainterEnums | static |
label(enum blend_mode_t v) | fastuidraw::PainterEnums | static |
label(enum query_stats_t v) | fastuidraw::PainterEnums | static |
mipmap_t enum name | fastuidraw::PainterBrushEnums | |
miter_bevel_joins enum value | fastuidraw::PainterEnums | |
miter_clip_joins enum value | fastuidraw::PainterEnums | |
miter_joins enum value | fastuidraw::PainterEnums | |
no_joins enum value | fastuidraw::PainterEnums | |
nonzero_fill_rule enum value | fastuidraw::PainterEnums | |
num_attributes enum value | fastuidraw::PainterEnums | |
num_datas enum value | fastuidraw::PainterEnums | |
num_deferred_coverages enum value | fastuidraw::PainterEnums | |
num_draws enum value | fastuidraw::PainterEnums | |
num_ends enum value | fastuidraw::PainterEnums | |
num_headers enum value | fastuidraw::PainterEnums | |
num_indices enum value | fastuidraw::PainterEnums | |
num_layers enum value | fastuidraw::PainterEnums | |
num_render_targets enum value | fastuidraw::PainterEnums | |
number_blend_mode enum value (defined in fastuidraw::PainterEnums) | fastuidraw::PainterEnums | |
number_cap_styles enum value | fastuidraw::PainterEnums | |
number_fill_rule enum value | fastuidraw::PainterEnums | |
number_glyph_layout enum value (defined in fastuidraw::PainterEnums) | fastuidraw::PainterEnums | |
number_gradient_types enum value (defined in fastuidraw::PainterBrushEnums) | fastuidraw::PainterBrushEnums | |
number_join_styles enum value | fastuidraw::PainterEnums | |
number_rotation_orientation enum value (defined in fastuidraw::PainterEnums) | fastuidraw::PainterEnums | |
number_screen_orientation enum value (defined in fastuidraw::PainterEnums) | fastuidraw::PainterEnums | |
number_spread_types enum value (defined in fastuidraw::PainterBrushEnums) | fastuidraw::PainterBrushEnums | |
number_stats(void) | fastuidraw::Painter | static |
number_stroking_methods enum value | fastuidraw::PainterEnums | |
odd_even_fill_rule enum value | fastuidraw::PainterEnums | |
packed_value_pool(void) | fastuidraw::Painter | |
Painter(const reference_counted_ptr< PainterEngine > &backend) | fastuidraw::Painter | explicit |
painter_shader_registrar(void) const | fastuidraw::Painter | |
query_stat(enum query_stats_t st) const | fastuidraw::Painter | |
query_stats(c_array< unsigned int > dst) const | fastuidraw::Painter | |
query_stats_t enum name | fastuidraw::PainterEnums | |
queue_action(const reference_counted_ptr< const PainterDrawBreakAction > &action) | fastuidraw::Painter | |
reference_counted_base(void) | fastuidraw::reference_counted_base< T, Counter > | inline |
remove_reference(const reference_counted_base< T, Counter > *p) | fastuidraw::reference_counted_base< T, Counter > | inlinestatic |
restore(void) | fastuidraw::Painter | |
rotate(float angle) | fastuidraw::Painter | |
rotation_orientation_t enum name | fastuidraw::PainterEnums | |
rounded_caps enum value | fastuidraw::PainterEnums | |
rounded_joins enum value | fastuidraw::PainterEnums | |
save(void) | fastuidraw::Painter | |
scale(float s) | fastuidraw::Painter | |
screen_orientation enum name | fastuidraw::PainterEnums | |
select_subsets(const FilledPath &path, c_array< unsigned int > dst) | fastuidraw::Painter | |
select_subsets(const PartitionedTessellatedPath &path, c_array< const float > geometry_inflation, bool select_miter_joins, fastuidraw::PartitionedTessellatedPath::SubsetSelection &dst, NormalizedCoordRect *nrect) | fastuidraw::Painter | |
shear(float sx, float sy) | fastuidraw::Painter | |
spread_clamp enum value | fastuidraw::PainterBrushEnums | |
spread_mirror enum value | fastuidraw::PainterBrushEnums | |
spread_mirror_repeat enum value | fastuidraw::PainterBrushEnums | |
spread_repeat enum value | fastuidraw::PainterBrushEnums | |
spread_type_t enum name | fastuidraw::PainterBrushEnums | |
square_caps enum value | fastuidraw::PainterEnums | |
stroke_dashed_path(const PainterDashedStrokeShaderSet &shader, const PainterData &draw, const Path &path, const StrokingStyle &stroke_style=StrokingStyle(), bool apply_shader_anti_aliasing=true, enum stroking_method_t stroking_method=stroking_method_fastest, const PathEffect *effect=nullptr) | fastuidraw::Painter | |
stroke_dashed_path(const PainterData &draw, const Path &path, const StrokingStyle &stroke_style=StrokingStyle(), bool apply_shader_anti_aliasing=true, enum stroking_method_t stroking_method=stroking_method_fastest, const PathEffect *effect=nullptr) | fastuidraw::Painter | |
stroke_dashed_path(const PainterBrush &brush, const PainterDashedStrokeParams &stroking_params, const Path &path, const StrokingStyle &stroke_style=StrokingStyle(), bool apply_shader_anti_aliasing=true, enum stroking_method_t stroking_method=stroking_method_fastest, const PathEffect *effect=nullptr) | fastuidraw::Painter | inline |
stroke_path(const PainterStrokeShader &shader, const PainterData &draw, const Path &path, const StrokingStyle &stroke_style=StrokingStyle(), bool apply_shader_anti_aliasing=true, enum stroking_method_t stroking_method=stroking_method_fastest, const PathEffect *effect=nullptr) | fastuidraw::Painter | |
stroke_path(const PainterData &draw, const Path &path, const StrokingStyle &stroke_style=StrokingStyle(), bool apply_shader_anti_aliasing=true, enum stroking_method_t stroking_method=stroking_method_fastest, const PathEffect *effect=nullptr) | fastuidraw::Painter | |
stroke_path(const PainterBrush &brush, const PainterStrokeParams &stroking_params, const Path &path, const StrokingStyle &stroke_style=StrokingStyle(), bool apply_shader_anti_aliasing=true, enum stroking_method_t stroking_method=stroking_method_fastest, const PathEffect *effect=nullptr) | fastuidraw::Painter | inline |
stroking_method_arc enum value | fastuidraw::PainterEnums | |
stroking_method_fastest enum value | fastuidraw::PainterEnums | |
stroking_method_linear enum value | fastuidraw::PainterEnums | |
stroking_method_number_precise_choices enum value (defined in fastuidraw::PainterEnums) | fastuidraw::PainterEnums | |
stroking_method_t enum name | fastuidraw::PainterEnums | |
surface(void) const | fastuidraw::Painter | |
transformation(const float3x3 &m) | fastuidraw::Painter | |
transformation(void) | fastuidraw::Painter | |
translate(const vec2 &p) | fastuidraw::Painter | |
y_increases_downwards enum value | fastuidraw::PainterEnums | |
y_increases_upwards enum value | fastuidraw::PainterEnums | |
~Painter(void) (defined in fastuidraw::Painter) | fastuidraw::Painter | |
~reference_counted_base() (defined in fastuidraw::reference_counted_base< T, Counter >) | fastuidraw::reference_counted_base< T, Counter > | inlinevirtual |